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	<title>Comments on: Lighting improvements</title>
	<atom:link href="http://undertowgames.com/blog/lighting-improvements/feed/" rel="self" type="application/rss+xml" />
	<link>http://undertowgames.com/blog/lighting-improvements/</link>
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	<item>
		<title>By: NIda Rose</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-468</link>
		<dc:creator><![CDATA[NIda Rose]]></dc:creator>
		<pubDate>Tue, 28 Nov 2017 09:01:53 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-468</guid>
		<description><![CDATA[Dear friend,
I have seen your blog here, It is nice to meet you! I will keep watching it in future. on more thing.all &lt;a href=&quot;http://www.mygameshouse.net/&quot; rel=&quot;nofollow&quot;&gt;links&lt;/a&gt; all well.thanks!]]></description>
		<content:encoded><![CDATA[<p>Dear friend,<br />
I have seen your blog here, It is nice to meet you! I will keep watching it in future. on more thing.all <a href="http://www.mygameshouse.net/" rel="nofollow">links</a> all well.thanks!</p>
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	</item>
	<item>
		<title>By: StalkBuyLove Offers</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-467</link>
		<dc:creator><![CDATA[StalkBuyLove Offers]]></dc:creator>
		<pubDate>Mon, 20 Nov 2017 06:25:02 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-467</guid>
		<description><![CDATA[Great post yet I was thinking about whether you could compose a litte more on this subject? I&quot;d be exceptionally grateful in the event that you could expound a tad bit further. Value it!]]></description>
		<content:encoded><![CDATA[<p>Great post yet I was thinking about whether you could compose a litte more on this subject? I&#8221;d be exceptionally grateful in the event that you could expound a tad bit further. Value it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 8era</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-376</link>
		<dc:creator><![CDATA[8era]]></dc:creator>
		<pubDate>Sun, 29 May 2016 12:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-376</guid>
		<description><![CDATA[One of the best updates so far, the alien ruins are so fun to explore! Me and my friends are having so much fun playing
great work :)]]></description>
		<content:encoded><![CDATA[<p>One of the best updates so far, the alien ruins are so fun to explore! Me and my friends are having so much fun playing<br />
great work <img src="http://undertowgames.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: doctorwho007fr</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-375</link>
		<dc:creator><![CDATA[doctorwho007fr]]></dc:creator>
		<pubDate>Sat, 28 May 2016 17:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-375</guid>
		<description><![CDATA[Bug! Much bug in your last update, fix it please !]]></description>
		<content:encoded><![CDATA[<p>Bug! Much bug in your last update, fix it please !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bob Ross III</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-374</link>
		<dc:creator><![CDATA[Bob Ross III]]></dc:creator>
		<pubDate>Mon, 16 May 2016 02:40:25 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-374</guid>
		<description><![CDATA[oh gosh this is beautiful]]></description>
		<content:encoded><![CDATA[<p>oh gosh this is beautiful</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TheOverseerOfAll</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-373</link>
		<dc:creator><![CDATA[TheOverseerOfAll]]></dc:creator>
		<pubDate>Sat, 14 May 2016 22:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-373</guid>
		<description><![CDATA[Is there a date on this update release? I&#039;m so eager to play it!]]></description>
		<content:encoded><![CDATA[<p>Is there a date on this update release? I&#8217;m so eager to play it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Regalis</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-372</link>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
		<pubDate>Fri, 13 May 2016 09:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-372</guid>
		<description><![CDATA[Nope, it&#039;s an entrance to alien ruins. :)]]></description>
		<content:encoded><![CDATA[<p>Nope, it&#8217;s an entrance to alien ruins. <img src="http://undertowgames.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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	</item>
	<item>
		<title>By: Regalis</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-371</link>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
		<pubDate>Fri, 13 May 2016 09:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-371</guid>
		<description><![CDATA[Revolvers wouldn&#039;t be that different from harpoon guns (at least now when it&#039;s possible to hide a harpoon in your inventory), but it&#039;d be such an easy thing to add that I don&#039;t see why not. I&#039;m not sure about uplink though, I think it might be better if the traitors had to steal/fabricate the items they need instead of having the ability to magically teleport them inside the sub.

Escape pods and vessels will still take more time to implement; I&#039;ll have to do quite a bit of changes to make it possible to have multiple movable structures in the same level.]]></description>
		<content:encoded><![CDATA[<p>Revolvers wouldn&#8217;t be that different from harpoon guns (at least now when it&#8217;s possible to hide a harpoon in your inventory), but it&#8217;d be such an easy thing to add that I don&#8217;t see why not. I&#8217;m not sure about uplink though, I think it might be better if the traitors had to steal/fabricate the items they need instead of having the ability to magically teleport them inside the sub.</p>
<p>Escape pods and vessels will still take more time to implement; I&#8217;ll have to do quite a bit of changes to make it possible to have multiple movable structures in the same level.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Regalis</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-370</link>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
		<pubDate>Fri, 13 May 2016 09:11:44 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-370</guid>
		<description><![CDATA[Sorry but no, still haven&#039;t gotten around to redoing the scorpion sprite... That&#039;s actually an device salvaged from alien ruins.]]></description>
		<content:encoded><![CDATA[<p>Sorry but no, still haven&#8217;t gotten around to redoing the scorpion sprite&#8230; That&#8217;s actually an device salvaged from alien ruins.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DocMale23</title>
		<link>http://undertowgames.com/blog/lighting-improvements/#comment-369</link>
		<dc:creator><![CDATA[DocMale23]]></dc:creator>
		<pubDate>Thu, 12 May 2016 18:17:04 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=534#comment-369</guid>
		<description><![CDATA[PPPS. So much questions :/]]></description>
		<content:encoded><![CDATA[<p>PPPS. So much questions :/</p>
]]></content:encoded>
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