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by Brunou8
Fri Apr 21, 2017 1:36 am
Forum: General discussion
Topic: Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
Replies: 464
Views: 31221

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)

There's a little problem that bothers me about the button panels. Although the emitted light is supposed to be directional (because of its position), the walls in the opposite direction are still illuminated. http://i.imgur.com/qfaKm7r.jpg It should be something like this. http://i.imgur.com/ANWECZt...
by Brunou8
Wed Mar 08, 2017 1:02 am
Forum: General discussion
Topic: Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
Replies: 464
Views: 31221

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

zornor90 wrote:
Spoiler
Image


Some more work with lighting as we get closer to release.

Ok, that looks very atmospheric. Good work!
by Brunou8
Thu Mar 02, 2017 9:34 pm
Forum: General discussion
Topic: Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
Replies: 464
Views: 31221

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

zornor90 wrote:Oh ok. Are you referring to the speed of the burst, or the speed of the sparks pre-burst?

Both. I even think the burst should just be an image that quickly disappears like in the original game. It looks more realistic that way.

by Brunou8
Thu Mar 02, 2017 12:15 am
Forum: General discussion
Topic: Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
Replies: 464
Views: 31221

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

-16R1Trl2rc Alright as part of the second improvement phase I added brighter lights during the burst, whaddya think? It definitely looks better but there's still room for improvement. I can see desynchronization between the lights that appear in the attack phase. The lights themselves are white and...
by Brunou8
Wed Mar 01, 2017 4:23 am
Forum: General discussion
Topic: Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
Replies: 464
Views: 31221

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

I'm talking about lighting, not lightning. But as I can see in the video, the rays don't emit their own light. You can distinguish that by seeing that the floor does not illuminate when the Tesla Gate is activated.
by Brunou8
Mon Feb 20, 2017 8:31 pm
Forum: General discussion
Topic: Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
Replies: 464
Views: 31221

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Inclination wrote:Did you just compare the SCP Facility to a train station?

lol. It was just an example.

ME2 wrote:Let's just ignore this and look at the wonderful picture of 173 that Zornor posted.

Agreed.
by Brunou8
Mon Feb 20, 2017 8:02 pm
Forum: General discussion
Topic: Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
Replies: 464
Views: 31221

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

That's pretty much the same thing as asking why we would need to find keycards when there is a emergency happening and we need to escape. Not at all. If you actually paid attention to the game, the intercom says that a forced lockdown has been initiated. This isn't a problem since all the personnel...

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