I think we should add SCP-811. She could function as a hostile SCP that the player can encounter in a certain restroom. Once the player encounters SCP-811, she should react by looking at the player, and making a hissing sound, slowly approaching the player for 6 seconds. Then, SCP-811 should start t...
http://i40.tinypic.com/2njx4xf.png Download Link: http://www.mediafire.com/download/1006cnf0g6tb2k5/SCP+-+Future+Horror+v0.9.3.11.zip Mirror: http://www.4shared.com/zip/yTCirNYQba/Future_Horror_-_some_edits_I_m.html MOD HAS BEEN ADOPTED But who adopted it? PRECIPITATOR! Congrats to Precipitator! Li...
I have created a new SCP - Containment Breach v0.8.1 mod. The mod is called "SCP - Future horror. It takes place in the year 2214, and is supposed to have enhanced jumpscares and textures. The music in the mod isn't mine, but I gave credit to Martin O'Donnell and Koh Otani. Some of the SCP's will ha...
Maybw we should consider giving SCP-096 new sounds for when he's idle. It should resemble heavy distressed breathing, like this: http://www.youtube.com/watch?v=ISkHr8PqIDU
I got a suggestion. Maybe we should consider replacing SCP-096's idle sound. We all know that SCP-096 is supposed to be a near-human human creature, and that it should cry like an actual human. And maybe we should add looping breathing sounds for when SCP-096 goes back to its docile state after kill...