Search found 118 matches

Re: Introduce yourself thread

When I made my first introduction back in April of 2014, my mind was a lot more "Innocent" and stupid back then, so I would like to Re-Introduce myself in a hopefully non-cringy way. As of right now, I am 13 years old. I have followed development of SCP: Containment Breach since 2012 when I watched ...

Re: Containment Breach Unity Edition (2016) - Indev v0.2.2a is out! (11/20/16)

Post 173 claimed XD but seriously its nice to see you having some people work on this with you, have you considered creating a thread so you can have a space for ppl to offer help. And then there's me who lingers here with bug reports, seriously zonor 2.2A is amazingly stable, any problems are just...

Re: Containment Breach Unity Edition (2016) - Indev v0.2.2 is out! (11/19/16)

Also started working on Zackonark's new room, got some UV in. Going forward, will be moving to a new release schedule - details to come. My next major task consists of working on dimensions and equippables, placing items around the map, and adding content. I hope to also be able to add some rooms a...

Re: Containment Breach Unity Edition (2016) - Indev v0.2.1 is out! (11/13/16)

Is Scp-173 scripted to spawn anywhere yet? I'd love it if you'd experiment with scripting in rooms like the Lockroom. Also, speaking of the Lockroom... For some reason, pushing the button doesn't close the door that's already open. I don't know what causes this, but I noticed that BOTH of the doors ...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

zornor90 wrote:
Brunou8 wrote:-snip-
That looks pretty sweet, what kind of room is it?
It seriously looks like one of the HCZ "pipe corridors", albeit with ridiculous detail.
Also, I'm going to help and try to port that room I made into Unity, the only problem is I know absolutely nothing about Unity

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

Hey OP, you fine with me suggesting a room? Anyway, "room4offices" It's a room 4 light containment area with 4 offices, yes, offices in the LCZ. Since I have no clue how the forum screenshot function works, I'll just post an imgur link http://imgur.com/a/SdUlI Yes, the room was built on the Valve ha...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

Hey OP, can you add options to increase brightness in the future? Right now the game is REALLY dark, so dark in fact that I cannot see anything except SCP 173's containment room. Oh man! I've noticed this before on certain builds, would you mind tossing me the specs you are playing it at? And yes, ...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

I'd like to see you recreate earlier versions of SCP:CB instead of just attempting to recreate the entire game at once. I think 0.5 would be a good place to start. This is all mostly because SCP:CB has been developed over a couple of years with tons of people contributing to it. I've heard that you ...

Go to advanced search