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by PXLSHN
Mon Aug 07, 2017 8:23 am
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1231
Views: 178811

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Good night ENDSHN I made 2 textures one is a class D subject and the other is from a scientist (it is based on the security chief flanklin, but with a different name) that you could put for version 0.2.0 I hope you like it... :laugh: Class D subject https://i.imgur.com/MLygPzK.jpg Scientist Pari De...
by PXLSHN
Sun Aug 06, 2017 9:37 am
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1231
Views: 178811

I've got an idea for a new SCP for the mod it's not something different but its related to SCP-1499-1, This is a custom SCP called SCP-1499-2, Since SCP-1499 exists when v0.1.0 of the nine tailed fox mod, Then, when SCP-Containment Breach v1.3 was released SCP-1499 was in the game, to make SCP-1499...
by PXLSHN
Wed Aug 02, 2017 3:46 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1231
Views: 178811

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

To answer the question about me working on the mod: Yes I'm actually still working on it, but I also work on SCP:CB as well and I also have other stuff in my life that keeps me busy as well, so a lot of stuff for me to do. 0.2.0 is not cancelled and I'm not planning to do so, I want it to be release...
by PXLSHN
Sun Jul 09, 2017 9:27 am
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1231
Views: 178811

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Well thank you very much, but you could recycle the fan breach textures like these, I have the textures, the model and the codes. Sorry can not write english well Textures and models: http://www.mediafire.com/file/n4ftdkdmkur4k9w/Class+D+zombies%282%29.rar Codes: http://www.mediafire.com/file/1rkwo...
by PXLSHN
Sat Jul 08, 2017 10:11 am
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1231
Views: 178811

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

I really like your mod!. I'd like to share an idea, and if you add class-D guy types: one that has weapons (the one that already appears in the game), another that is slippery (hide when we get in touch with it) other 2 ideas would be infected One scp-008 :0492: and the other scp-049-2 :0492: Thank...
by PXLSHN
Mon Jul 03, 2017 7:28 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1231
Views: 178811

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

ashadttt wrote:well, animated stones :laugh:


Yeah :D
by PXLSHN
Mon Jul 03, 2017 2:56 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1231
Views: 178811

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Amazing mod! I just hope that you fix the " :173: " Class-Ds as i call them :wink: (The ones that you can't kill and bullet holes appear instead of blood) Also, can you do a "secret" ending where SCP- :682: escapes the facility completely and NTF-Unit- :REDACTED: (your character...
by PXLSHN
Mon Jun 19, 2017 2:56 pm
Forum: General discussion
Topic: 3d world studio and windows 10...
Replies: 5
Views: 175

Re: 3d world studio and windows 10...

epicgamer123 wrote:Yes but what software to take? Because I have already tried ubuntu on virtualbox that rowed died.


I use "VMLite" with XP Mode. It pretty much works and I think it doesn't need too much stuff from the PC.
There should be plenty of YouTube videos about how to install it properly :wink:.
by PXLSHN
Mon Jun 19, 2017 2:32 pm
Forum: General discussion
Topic: 3d world studio and windows 10...
Replies: 5
Views: 175

Re: 3d world studio and windows 10...

Here's a list of all the methods I can think of: ⋅ Virtual Machine (my personnel recommendation) ⋅ Dual Boot (dunno about that, never tried it actually) ⋅ Uninstall Win10 and install Win7 I would had said Virtual Machine as a method, but you already mentioned that your ...
by PXLSHN
Sat Jun 17, 2017 3:47 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1231
Views: 178811

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Maybe Deactivating the Hud should work? Edit: the room that SCP-173 lags me. Edit2: Depending on the seed, i get heavily lagged as well and deactivating hud does not work. The real reason why the mod is so laggy and unstable in that version is because that certain mechanics that are in the mod are ...

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