Search found 567 matches

by PXLSHN
Mon Dec 04, 2017 9:03 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1258
Views: 223013

Re: SCP - Nine Tailed Fox Mod (WIP)

karl-police wrote:Isn't there a Pre 0.2.0?


No, at least not available for the public and I won't do/release a pre0.2.0 version.
by PXLSHN
Sun Dec 03, 2017 10:26 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1258
Views: 223013

Re: SCP - Nine Tailed Fox Mod (WIP)

I just wanted to add that borderless window option to the ntf launcher not put it into 1.3.9 Well, you still need to know how to code in Blitz3D to do that and it's not that easy to do as the new borderless windowed mode uses screen scaling which I personally haven't programmed into the game and I'...
by PXLSHN
Sun Dec 03, 2017 6:23 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1258
Views: 223013

Re: SCP - Nine Tailed Fox Mod (WIP)

Okay, wait a second. I need to extract this? B3D - RoomMesh Conversion.exe And add the borderless thing inside, like copy paste it from the other B3D from 1.3? and paste it in there?? How do I even extract or get the source coude from 1.3 bcs I do not work with .exe at all I only do other things i ...
by PXLSHN
Thu Nov 30, 2017 3:34 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1258
Views: 223013

Re: SCP - Nine Tailed Fox Mod (WIP)

Is it possible that you can make a Version 0.1.2 where you can modify the launcher? I need borderless windowed but there is none. The windowed thing fixes FPS and even the color issue. But it has borders around it which is annoying and I'm not sure about the resolution but I guess the borders get i...
by PXLSHN
Sat Nov 25, 2017 11:32 am
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1258
Views: 223013

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Hey, how's school? Are you still working on it when it's either weekend or holiday? I'm still working on it, but I rarely have holidays and weekend is also usually pretty busy with school for me as I'm in my final A-Level year (which is also the hardest year as well). Altough it's still in developm...
by PXLSHN
Thu Nov 23, 2017 8:09 pm
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1258
Views: 223013

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

When I play the game it's really dark and I can barrely see the icons, like they're darken out and I don't know why, I checked the settings and all that but all of them didn't worked. When I click quit the quit button disappears and the lightning seems to be fine just the problem is the game quits ...
by PXLSHN
Sat Nov 18, 2017 5:43 pm
Forum: SCP-087-B
Topic: [MOD] Scp-087-Hitler
Replies: 3
Views: 160

Re: [MOD] Scp-087-Hitler

ADMAndrew wrote:Was zum Teufel ist das? Mein Verstand wird explodieren! Translate it XD


Here you go:
What the hell is that? My mind will explode!
by PXLSHN
Tue Sep 26, 2017 4:42 pm
Forum: Bug reports
Topic: SCPCB 1.3.8 WINE unable to create 3d scene
Replies: 6
Views: 365

Re: SCPCB 1.3.8 WINE unable to create 3d scene

Hi, I am trying to run SCP CB v1.3.8 in my netbook (asus 1015p) using WINE (My OS is Debian 9) and when I try to start it it says 'Unable to create 3d scene' I have manually edited the options.ini and set whatever value to 0 (means low right). Is this game really graphics intensive? is there any wa...
by PXLSHN
Sun Sep 24, 2017 8:32 am
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1258
Views: 223013

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Wow, cool to see that people still support this mod which makes me very happy :D
Sadly, progress on the ntf mod got a bit slower now because I'm currently working on SCP:CB 1.3.9 and school is also kinda in the way. And to top that, I also got a cold which also slows development down.
by PXLSHN
Mon Aug 07, 2017 8:23 am
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1258
Views: 223013

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Good night ENDSHN I made 2 textures one is a class D subject and the other is from a scientist (it is based on the security chief flanklin, but with a different name) that you could put for version 0.2.0 I hope you like it... :laugh: Class D subject https://i.imgur.com/MLygPzK.jpg Scientist Pari De...

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