Search found 33 matches

by DogeDEV
Sun Jul 15, 2018 9:47 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

Can't u make so that the item Holding system is more like Scp SL like u actually holding the keycard in your hand instead of the icon on your crosshair? :idea: Ye. I did some successful network re-work. :) w8idYDBoTWE @Update: Gasmask synchronization NexmdGBO_-c :) @Second update: SPaNalZMdpw
by DogeDEV
Tue Jul 03, 2018 10:00 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

Hello again. 3 month ago I’ve posted a little up-date about my project. It’s still not 0.04 though, but I have some new content. Gasmask GUI. https://i.imgur.com/yqc9liB.jpg Aim. https://i.imgur.com/tDBysct.png There is proof that multiplayer is here! But it needs re-work. https://i.imgur.com/mcW0Sp...
by DogeDEV
Thu Apr 12, 2018 7:21 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

Brazz wrote:Are you able to create a discord for this project?

I will, but not yet.
Probably the discord server will be created when 0.04 comes out.
by DogeDEV
Thu Apr 05, 2018 3:16 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

Hah, yeah, it's been a while hasn't it? Regardless, I fully understand leading something that you, yourself, have a lack of knowledge in. It makes a group function a lot more efficiently, effectively, and confidently, while also keeping you away from awkward moments. Personally, I have several game...
by DogeDEV
Wed Apr 04, 2018 2:54 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

I believe I can speak for everyone who is actually aware of how difficult programming can get. On top of that, juggling life itself as in; a job, schooling, relationships, friends, family, bills, etc. Despite those issues, you are still pushing forward with this project it seems and doing a impress...
by DogeDEV
Tue Apr 03, 2018 7:09 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

Hello everyone! I wanted to say that I’m really sorry about no updates lately, but I've had a lot on my mind. But in the meantime, when I had free time I was still learning uNet and doing new features or changes in SCP The Breach. In general not only I was programming but I was 3D modelling too. Unf...
by DogeDEV
Tue Sep 26, 2017 5:17 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

Did you cancel the project? After so much work? :sad: It's not cancelled. How's progress on the game going? Haven't seen any updates as of late, is one coming out soon? I'm still learning network libraries for Unity, but I don't have too much time for programming due to school, but I'm still trying...
by DogeDEV
Thu Jul 20, 2017 6:21 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

Greetings Dear Developer! I saw your project, and got interestee about it. I have some questions, and I have ideas for the game. I hope we can talk about it, and I would be able toshere my....services with you. Also, if you need any kind of help with the sounds, just ask, and I will gladly offer my...
by DogeDEV
Tue Jul 18, 2017 10:37 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

Greetings Dear Developer! I saw your project, and got interestee about it. I have some questions, and I have ideas for the game. I hope we can talk about it, and I would be able toshere my....services with you. Also, if you need any kind of help with the sounds, just ask, and I will gladly offer my...
by DogeDEV
Sat Jul 08, 2017 5:19 pm
Forum: Other SCP Games
Topic: SCP The Breach[COOP]
Replies: 98
Views: 46091

Re: SCP The Breach[COOP]

I didn't find any bugs currently in this version, so I can start to importing singleplayer assets to multiplayer. :)
So nothing new won't come until I'll post a first multiplayer debug version.

UnknownGlaze wrote:Tomorrow?

What do you mean by that?

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