Search found 7 matches

Re: Is Barotrauma dead?

Nope, it's still progressing slowly but surely. I've been pretty busy with my studies (writing my final thesis atm) and a part-time job at a game startup which has been going through some big changes recently, but we've still made quite a lot of progress with rewriting the netcode with juanjpro. Sp...

Is Barotrauma dead?

Hey guys, it's been a long while since I have played or been on the forum. First off, this is not a hate post. I know that the team working on this game is very small (one guy?), so development is sure to be glacially slow. Despite the lack of resources, this is a game that I would love to see succe...

Re: A List of Suggestions for the Future of Barotrauma

I really like the idea of indirect barrier, however I think both ideas could work well together. The reason I had uncuttable walls was that I couldn't think of large traps that would punish cutting. However, these indirect barriers are awesome! I still think its important to have puzzles (even if yo...

Re: A List of Suggestions for the Future of Barotrauma

I love the idea of the beacon being the sonar monitor. It would definitely simplify things and keep items to a minimum. I totally get what you are saying about weapons. For melee weapons, i think you might be right. The intention was for there to be a "standard" melee (the spear) that was easily acc...

Go to advanced search