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Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

zonor soon i may be able to donate to you ! yay!, also i apologise for taking my time with getting around to this, ill download it now and start testing for ya. personnaly i dont like the mask but it looks cool in your preveiw's are you just going thing by thing or did you want to do the mask first....

Re: Containment Breach Unity Edition (2016) - Indev v0.3 is out for subscribing patrons! (1/1/17)

:laugh: im toxic because i seen around 10 fps unity projects end up abandoned after the dev asks money to "help with development" only to get a few easy bucks and adios amigos xD this engine is such a cancer no wonder scammers use it to fool people... Now i hope this aint the case here but after i s...

Re: Containment Breach Unity Edition (2016) - Indev v0.3 is out for subscribing patrons! (1/1/17)

I really don't want to add to this conversation but hey I feel I have to, ever since zonor switched to patreon development has actually sped up alot based on ynow all the posts on his progress, he is still going to post the new update in fact its coming incredibly soon Zonor I don't think you should...

Re: Containment Breach Unity Edition (2016) - Indev v0.2.2a is out! (11/20/16)

Post 173 claimed XD but seriously its nice to see you having some people work on this with you, have you considered creating a thread so you can have a space for ppl to offer help. And then there's me who lingers here with bug reports, seriously zonor 2.2A is amazingly stable, any problems are just ...

Re: Containment Breach Unity Edition (2016) - Indev v0.2.2a is out! (11/20/16)

Started working on upgrading pickups as I move towards importing the mask for SCP-1499. Figured that I would work on getting a highlighting system setup. Going to use a asset from the unity store to handle that, seems to work great with no slowdown! http://i.imgur.com/I8TgPwB.png Also started worki...

Re: Containment Breach Unity Edition (2016) - Indev v0.2.2 is out! (11/19/16)

Indev v0.2.2a is out! Normally, I wouldn't release a patch so quickly, but the lockroom doors being broken is kind of important to fix. Release: 64-bit | 32-bit Changelog Fixed lockroom buttons Slightly modified 173 to stick to the ground better, and compensated height slightly accordingly Fixed ar...

Re: Containment Breach Unity Edition (2016) - Indev v0.2.1 is out! (11/13/16)

zornor90 wrote:
cross-conception wrote: the armoury bug still exists
Could you remind me what bug that is?
oh sorry its tho one where if you go to the edge of the"right" pillar at the back next to the rack you can see through the wall and if you run into it you can get stuck inside

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