Search found 2549 matches

by CommanderMark
Fri Apr 20, 2018 6:48 pm
Forum: Collaboration
Topic: NEW SCP SCP-005
Replies: 3
Views: 82

Re: NEW SCP SCP-005

Cpalm95 wrote:A. Its an SCP and the more SCP's the better

lolno
by CommanderMark
Mon Jan 01, 2018 5:54 am
Forum: General discussion
Topic: Issue with Console
Replies: 3
Views: 224

Re: Issue with Console

Does your keyboard have a key labeled 'Fn'? If so, try pressing that with F3 to close the console.
by CommanderMark
Mon Jul 31, 2017 11:19 pm
Forum: General discussion
Topic: About the old texture-less guards from the first versions
Replies: 2
Views: 622

Re: About the old texture-less guards from the first versions

Somewhat noteworthy, the original model had textures in some screenshots on the old CB site. https://hydra-media.cursecdn.com/scpcb.gamepedia.com/d/db/Guard_oldold.jpg http://web.archive.org/web/20120514054715if_/http://scpcb.files.wordpress.com/2012/04/34545.jpg Not sure why it was removed (nor doe...
by CommanderMark
Fri Jul 21, 2017 4:23 am
Forum: General discussion
Topic: SCP: Containment Breach
Replies: 78
Views: 10941

Re: SCP: Containment Breach

AgentParadox wrote:Of course, of course, what would you care?


AgentParadox wrote:you seem to not listen to anything anyone says.


Something's wrong here.
by CommanderMark
Thu Jul 20, 2017 1:52 am
Forum: General discussion
Topic: SCP: Containment Breach
Replies: 78
Views: 10941

Re: SCP: Containment Breach

AgentParadox wrote:for non-commercial purposes. This means it won't be allowed on Steam at all, even for free.


AgentParadox wrote:This means it won't be allowed on Steam at all, even for free.


AgentParadox wrote:for non-commercial purposes.


AgentParadox wrote:even for free.


I don't think you understand what you're talking about.
by CommanderMark
Tue Jul 18, 2017 3:12 am
Forum: General discussion
Topic: SCP: Containment Breach
Replies: 78
Views: 10941

Re: SCP - Containment Breach.

AgentParadox wrote:-multi paragraph unironic rant-

Image
by CommanderMark
Wed Jul 12, 2017 5:22 pm
Forum: Modding
Topic: Auto-using an keycard?
Replies: 6
Views: 1061

Re: Auto-using an keycard?

DL_Baryonyx wrote:It would make the game too easy

...what?
by CommanderMark
Wed Jun 28, 2017 1:21 am
Forum: General discussion
Topic: Why is there handcuffs on human NPC textures?
Replies: 1
Views: 486

Re: Why is there handcuffs on human NPC textures?

They just came with the model pack Regalis got the scientist/class-d models from.
by CommanderMark
Wed Jun 14, 2017 11:23 pm
Forum: General discussion
Topic: Why not do it about space?
Replies: 2
Views: 1072

Re: Why not do it about space?

It would just be a change of art direction, what would be the point?

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