Search found 2557 matches

by CommanderMark
Tue Sep 04, 2018 9:43 pm
Forum: General discussion
Topic: A word on 1.4’s development and Vane Brain
Replies: 7
Views: 800

Re: A word on 1.4’s development and Vane Brain

AveryLP wrote:I have one question though, will ENDSHN still work on v1.4

He can if he wants to. However when Juan asked him he said that he wasn't particularly interested in working on the official game after v1.3.11.
by CommanderMark
Mon Sep 03, 2018 8:45 pm
Forum: General discussion
Topic: A word on 1.4’s development and Vane Brain
Replies: 7
Views: 800

A word on 1.4’s development and Vane Brain

Hello everyone, I’ll try and keep this short. (Edit: I failed) So to most people here (which I guess now is like, only 15 people), you’re probably wondering: who the hell am I and why am I making a post regarding CB’s development? Before discussing the crux of this post let’s just get some stuff abo...
by CommanderMark
Thu Aug 30, 2018 8:39 pm
Forum: General discussion
Topic: fcveny.ogg?
Replies: 19
Views: 3948

Re: fcveny.ogg?

CHOPPER wrote:I removed It but still nothing.

It's in the file twice.
by CommanderMark
Mon Aug 27, 2018 5:24 pm
Forum: Collaboration
Topic: Make Gas Mask and hazmat Suit Require Oxygen Filters To Work
Replies: 2
Views: 127

Re: Make Gas Mask and hazmat Suit Require Oxygen Filters To Work

The quality of a gas mask's filter isn't going to drain by the minute. Plus this would make gas masks way more convoluted than they should be to use.
by CommanderMark
Thu Aug 02, 2018 5:16 am
Forum: Collaboration
Topic: A new suggestions thread for future SCP:CB versions
Replies: 2
Views: 200

Re: A new suggestions thread for future SCP:CB versions

You know I'm actually gonna chime in on one of these threads with a suggestion. It would be nice to see more ideas for SCPs from series 3, 4 or even 5 once it's open. atm CB doesn't include any SCPs from these series so it'd be great to see if there are some more recent articles that could work in t...
by CommanderMark
Thu Aug 02, 2018 4:04 am
Forum: General discussion
Topic: About the Engine change...
Replies: 5
Views: 461

Re: About the Engine change...

I don't think you understand how bad my computer is. I don't even have a graphics card, and I have a mini tower. I would basically need to buy a 1-fan GPU and a better power supply to make the computer even decent. As previously mentioned, the benefits of the hardware hack are going to be negated b...
by CommanderMark
Thu Aug 02, 2018 3:13 am
Forum: General discussion
Topic: About the Engine change...
Replies: 5
Views: 461

Re: About the Engine change...

Well 1.3.10 uses a hardware hack to let the game use a lot more VRAM on x64 platforms. Since the engine update will allow for 64-bit executables this addon is rendered useless. With that in mind, the game should actually be able to run well without the hardware hack even on its current engine, but I...
by CommanderMark
Mon Jun 11, 2018 10:38 pm
Forum: General discussion
Topic: Is it legal to borrow any content from SCP CB for another SCP Game?
Replies: 2
Views: 403

Re: Is it legal to borrow any content from SCP CB for another SCP Game?

Generally you need to acknowledge that the assets are taken from CB and also license this new work under the Creative Commons 3.0: https://creativecommons.org/licenses/by-sa/3.0/

More info here: http://www.scp-wiki.net/licensing-guide
by CommanderMark
Mon May 14, 2018 8:31 am
Forum: Collaboration
Topic: Future Submarine Compatibility
Replies: 5
Views: 611

Hey, Vsauce! Michael Here. Do non-scalable GUIs make Barotrauma literally unplayable?

Just gonna throw in my two cents about this while A. Not really knowing if the changes Regalis is making are actually worth breaking old subs. And B. Paraphrasing some discussions I had with juanjp600 regarding software deprecation. It's not Regalis' job to ensure backwards compatibility with all pr...
by CommanderMark
Wed May 02, 2018 8:09 pm
Forum: Collaboration
Topic: Dedicated Hosting Service
Replies: 3
Views: 464

Re: Dedicated Hosting Service

Zacho wrote:for now we're just going to have to deal with P2P servers, unfortunately.

Pretty sure Barotrauma uses listen servers, not P2P.

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