Search found 181 matches

by chikoeduardo
Mon Jul 16, 2018 6:08 pm
Forum: Modding
Topic: Barotrauma Extended v6.3
Replies: 215
Views: 113246

Re: Barotrauma Extended v6.3

Lads, my laptop is fixed so I can resume operations! Also, here's v6.3 of BTE: Mod Changes: -BTE is now compatible with v0.8.1.4 of Barotrauma. -Added a new head for each gender. -Wiring now requires Pliers/Screwdriver by default. -Removed Wire as a rewiring tool from the electrical components and h...
by chikoeduardo
Sun Jul 15, 2018 9:34 pm
Forum: Modding
Topic: Barotrauma Extended v6.3
Replies: 215
Views: 113246

Re: Barotrauma Extended v6.2

There's only one recipe to make poisoned food so far. It should be the last one.
by chikoeduardo
Mon Jul 09, 2018 1:03 pm
Forum: General discussion
Topic: How to prevent power fluctuation
Replies: 4
Views: 113

Re: How to prevent power fluctuation

The link below has tips for sub building. There's one that explains a way to partially separate the engine from the main grid. That will help a lot with that issue.

viewtopic.php?f=18&t=7539#p116981
by chikoeduardo
Thu Jul 05, 2018 1:23 pm
Forum: General discussion
Topic: Anyone Know any ship making tutorials?
Replies: 2
Views: 66

Re: Anyone Know any ship making tutorials?

With the lack of tutorials, the best way to learn how to make subs, is to reverse engineer the vanilla ones. Break them apart and check the wiring and see how stuff works. That's how I learned most of it.
by chikoeduardo
Wed Jul 04, 2018 3:16 pm
Forum: Modding
Topic: Barotrauma Extended v6.3
Replies: 215
Views: 113246

Re: Barotrauma Extended v6.2

My laptop died a while ago so I'm currently unable to mod the game anymore. I'm writing down the bugs reported in the meantime.
by chikoeduardo
Sat Jun 23, 2018 8:42 pm
Forum: General discussion
Topic: Barotrauma Extended Medical Guide
Replies: 2
Views: 231

Re: Barotrauma Extended Medical Guide

Nice. Some things i'd like to point out about the defib. They do reduce stun damage so they are effective at waking up characters. Since they also deal with oxygen deprivation issues, it can be used on characters that are suffering from some drugs or alcohol overdose so a shock will reduce the effec...
by chikoeduardo
Sun Jun 10, 2018 7:01 pm
Forum: Modding
Topic: Barotrauma Extended v6.3
Replies: 215
Views: 113246

Re: Barotrauma Extended v6.2

Aight, People. It's update tiem! Here's the changelog: Mod Changes: -Added a new creature, Ghost Crawler. It's a transparent, glowing cousin of the crawler. It's not aggressive unless provoked. It's found in caves or in the Abyss. -Renamed Security Officer to Enforcer and edited every item and docum...
by chikoeduardo
Sat Jun 09, 2018 5:43 am
Forum: Modding
Topic: Barotrauma Extended v6.3
Replies: 215
Views: 113246

Re: Barotrauma Extended v6.1

Yeah, it's bug related to the size of the gaps. What I did was to copy one of the gaps from the vanilla Neha and pasted it, then link it with the duct block.
by chikoeduardo
Mon Jun 04, 2018 4:52 pm
Forum: Modding
Topic: Barotrauma Extended v6.3
Replies: 215
Views: 113246

Re: Barotrauma Extended v6.1

Well, then. New mod update, lads! Here's the changelog: Mod Changes: -Added a new creature, Walker. It's a fractal-infested exosuit. They are extremely hostile to humans and will even attack subs. -Mantis Threshers now ragdoll push their prey with their attacks. They sometimes sent them flying acros...
by chikoeduardo
Sun Jun 03, 2018 3:42 pm
Forum: Modding
Topic: Barotrauma Extended v6.3
Replies: 215
Views: 113246

Re: Barotrauma Extended v6.0

...That's not how deconstruction works. You turn sugar into ethanol via chemical fabricator, which has the lab tools for the process.

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