Search found 140 matches

by chikoeduardo
Mon Feb 19, 2018 8:19 pm
Forum: Modding
Topic: Barotrauma Extended v4.9
Replies: 115
Views: 34472

Re: Barotrauma Extended v4.9

IMPORTANT

The Class A Outpost in the mod is currently bugged. The Grid will eventually fry and cause lots of fires. Here's a Fixed version of the Outpost:
https://www.dropbox.com/s/0ahl7qqbxhrx3 ... t.rar?dl=0
by chikoeduardo
Mon Feb 19, 2018 12:40 am
Forum: Modding
Topic: Barotrauma Extended v4.9
Replies: 115
Views: 34472

Re: Barotrauma Extended v4.9

Yeah, you have to download and install it manually.
by chikoeduardo
Sun Feb 18, 2018 8:01 pm
Forum: Modding
Topic: Barotrauma Extended v4.9
Replies: 115
Views: 34472

Re: Barotrauma Extended v4.9

The mod has been updated to v4.9! Here's the changelog: Mod Changes: -The mod is now almost completely compatible with vanilla subs. All vanilla items not found in the mod are automatically replaced by mod counterparts. -Added a new submarine appliance, Refrigerator. It can store up to 15 food/drink...
by chikoeduardo
Thu Feb 15, 2018 11:32 am
Forum: Modding
Topic: Barotrauma Extended v4.9
Replies: 115
Views: 34472

Re: Barotrauma Extended v4.8

I usually upload a new update every sunday. :3
by chikoeduardo
Wed Feb 14, 2018 8:17 pm
Forum: Modding
Topic: Barotrauma Extended v4.9
Replies: 115
Views: 34472

Re: Barotrauma Extended v4.8

Yeah, more weapons will be in the next update. Don't know about a new skill, though.
And the possibility to change your job cannot be done with the current xml files.
by chikoeduardo
Wed Feb 14, 2018 1:08 am
Forum: Modding
Topic: Barotrauma Extended v4.9
Replies: 115
Views: 34472

Re: Barotrauma Extended v4.8

Thanks! I still have lots of ideas for it so stay tuned!
by chikoeduardo
Sun Feb 11, 2018 3:07 pm
Forum: Modding
Topic: Barotrauma Extended v4.9
Replies: 115
Views: 34472

Re: Barotrauma Extended v4.8

The mod is now updated to v4.8! Here's the changelog: Mod Changes: -Added a new submarine, Njord. It's a cargo transport based on the Vellamo II. It's considerably larger but is also ill equipped for combat. -Added a new wall type, Base Walls. They are extremely tough but use a lot of room. -Added a...
by chikoeduardo
Sat Feb 10, 2018 5:50 am
Forum: General discussion
Topic: Using Default Shuttle as a Primary Campaign Vessel
Replies: 3
Views: 155

Re: Using Default Shuttle as a Primary Campaign Vessel

You kind of get a warning for using a shuttle as main, though. You can use them this way but it's definitely not the proper choice. It kind of feels like it's added so you can test them, at least for now.
by chikoeduardo
Sun Feb 04, 2018 9:22 pm
Forum: Custom Submarines
Topic: (0.7.0.1) [REL] The Wrath of Cadia (Barotrauma Extended)
Replies: 4
Views: 341

Re: (0.7.0.1) [REL] The Wrath of Cadia (Barotrauma Extended)

This is a pretty awesome Sub. It's riddled with railguns. xD

Good work with the looks and electrical engineering.
by chikoeduardo
Sun Feb 04, 2018 5:13 pm
Forum: Modding
Topic: Barotrauma Extended v4.9
Replies: 115
Views: 34472

Re: Barotrauma Extended v4.7

Alright, people. The mod has been updated. Here's the changelog: Mod Changes: -Added a new shuttle, Mjolnir. It's a ramming vessel with explosives rigged in its hammer for extra damage. The hammer can withstand anything but nuclear weapons. -Added an alternate to Railgun Controller, Control Monitor....

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