Search found 13 matches

by Nin10doGMod
Thu Mar 29, 2018 11:58 pm
Forum: Modding
Topic: [1.3.9] SCPtale/UnderSCP - Undertale: Containment Breach (v0.1.3)
Replies: 7
Views: 2398

Re: [1.3.9] SCPtale/UnderSCP - Undertale: Containment Breach (v0.1.3)

Ch͝ar̸a wrote:this mod is great but, Some sound files and documents are failing to load and creating memory access violations.

Here, try these: http://undertowgames.com/forum/viewtopic.php?f=5&t=6498
by Nin10doGMod
Sun Mar 18, 2018 6:12 am
Forum: Modding
Topic: [1.3.7] Half-Life Resonance Cascade v6.6 - STILL ALIVE!
Replies: 49
Views: 14201

Re: [1.3.7] Half-Life Resonance Cascade v6.3.5.2 (Remake) - The FINALEST version!

One question:
Would you like to redesign C-492 into a Xenian-like sapient statue creature, like a combination of Alien Grunt, Vorigaunt, and Tor (Xen Overlord)?


EDIT: Nevermind about that, are you shrinking Kingpin?
by Nin10doGMod
Mon Feb 19, 2018 4:07 am
Forum: Modding
Topic: [1.3.7] Half-Life Resonance Cascade v6.6 - STILL ALIVE!
Replies: 49
Views: 14201

Re: [1.3.7] Half-Life Resonance Cascade v6.3.5.2 (Remake) - The FINALEST version!

What I wanna know is... Why Kingpin was banned?
by Nin10doGMod
Wed Dec 13, 2017 9:14 pm
Forum: Modding
Topic: [1.3.7] Half-Life Resonance Cascade v6.6 - STILL ALIVE!
Replies: 49
Views: 14201

Re: [1.3.7] Half-Life Resonance Cascade v6.3 (Remake) - Final version + C-492 Mod

Are you sure this is gonna be the final update of this mod? Aww... I wish you were doing on 1.3.9.

But hey, if this mod uses the 1.3.7 version, can you make a Project Resurrection DLC?
by Nin10doGMod
Sun Dec 10, 2017 2:29 am
Forum: Modding
Topic: [1.3.9] SCPtale/UnderSCP - Undertale: Containment Breach (v0.1.3)
Replies: 7
Views: 2398

Re: [1.3.9] SCPtale/UnderSCP - Undertale: Containment Breach (v0.1.2)

GreatCorn wrote:The game's pretty good and got big potential, why would you always try to ruin it?

I don't know. Why?
by Nin10doGMod
Mon Dec 04, 2017 11:55 pm
Forum: Modding
Topic: (1.3.9 And up?) SCP Crap Breach Mod/Texture change V0.3
Replies: 6
Views: 1251

Re: (1.3.9 And up?) SCP Crap Breach Mod/Texture change V0.3

CAPTAINAustin6 wrote:
Nin10doGMod wrote:Hey, do you have Audacity for editing SFX?

No. But i am making new sound effects but the alarm has 1 second on each end and i can't trim it.

Then zoom in
Plus, do you know how to zip?
by Nin10doGMod
Fri Nov 24, 2017 2:33 am
Forum: Modding
Topic: (1.3.9 And up?) SCP Crap Breach Mod/Texture change V0.3
Replies: 6
Views: 1251

Re: (1.3.9 And up?) SCP Crap Breach Mod/Texture change V0.3

Hey, do you have Audacity for editing SFX?
by Nin10doGMod
Fri Nov 24, 2017 2:29 am
Forum: Modding
Topic: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)
Replies: 1268
Views: 300764

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Hey, how's school? Are you still working on it when it's either weekend or holiday?

Go to advanced search