Search found 5 matches

by Alef Castro
Mon Jan 01, 2018 5:59 pm
Forum: Collaboration
Topic: [Suggestion] Weapons
Replies: 6
Views: 145

Re: [Suggestion] Weapons

But what about they being PART of the story? just appear in some moments to specific reasons,and then you lose them. I'm not trying to make SCPCB a action-shooter game, but that would be cool if you had them at some point.
by Alef Castro
Sun Dec 31, 2017 2:53 pm
Forum: Collaboration
Topic: SCP 682 Model
Replies: 152
Views: 28842

Re: SCP 682 Model

WOAH!

It's SO awesome! Keep it up! I loved them!!
by Alef Castro
Sun Dec 31, 2017 2:46 pm
Forum: Collaboration
Topic: [Suggestion] Weapons
Replies: 6
Views: 145

Re: [Suggestion] Weapons

ADMAndrew wrote:There is an SCP:CB mod based on these mechanics :laugh: :
http://undertowgames.com/forum/viewtopic.php?f=11&t=4358
Image


But I mean, really implemented in the game and you still play as D-9341
by Alef Castro
Sun Dec 31, 2017 12:47 pm
Forum: Collaboration
Topic: [Suggestion] Weapons
Replies: 6
Views: 145

[Suggestion] Weapons

:087_2: Ello! I've got a little suggestion here. I would really love to see that feature in-game. Guns of any type could be found in a few rare rooms on the map. The guns should have limited ammo, so you have to find another gun and go throught more rooms again. There could be at least 3 or 2 types ...
by Alef Castro
Sun Dec 31, 2017 12:14 pm
Forum: SCP-087-B
Topic: Multiplayer Mod
Replies: 50
Views: 51652

Re: Multiplayer Mod

Does someone still plays with this mod?
Just wondering because it seems nice!

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