Search found 1171 matches

by juanjpro
Tue Jun 27, 2017 11:59 am
Forum: Modding
Topic: RMesh importer for fragMOTION
Replies: 4
Views: 65

Re: RMesh importer for fragMOTION

Of what I understood it is an alternative has world studio? No. This is mostly a tool for port developers who want to have access to the latest versions of the rooms without having to write an RMesh importer for their projects, but it will not allow you to create rooms in the same way 3D World Stud...
by juanjpro
Sun Jun 25, 2017 10:58 pm
Forum: Modding
Topic: RMesh importer for fragMOTION
Replies: 4
Views: 65

RMesh importer for fragMOTION

http://i.imgur.com/ofiRalr.png This would've been useful a few years ago. Only imports the main meshes (drawn/collision), doesn't include triggerboxes or point entities simply because there's no good way to represent them in fragMOTION. On top of that, fragMOTION doesn't support multiple texture co...
by juanjpro
Thu Jun 22, 2017 1:55 am
Forum: Modding
Topic: Help - Compiling .bb files to replace item names/death messages
Replies: 5
Views: 69

Re: Help - Compiling .bb files to replace item names/death messages

Sic wrote:Thanks but the run program command gives me the error message "Function 'loadanimmesh_strict' not found". When I press F5 in Items.bb. Not sure about the other source code files.

You only need to compile Main.bb, as it includes the other files.
by juanjpro
Thu Jun 22, 2017 12:57 am
Forum: Modding
Topic: Help - Compiling .bb files to replace item names/death messages
Replies: 5
Views: 69

Re: Help - Compiling .bb files to replace item names/death messages

Oh hey, it's you again. iirc MrPeanut's guide mentioned that Blitz3D's default IDE is trash, so he'd be using IDEal. Nowadays I just use the default IDE (mostly because my modified copy of the engine completely breaks IDEal so I don't have a choice), so to run in Debug Mode just make sure "Pro...
by juanjpro
Sun Jun 18, 2017 3:57 pm
Forum: General discussion
Topic: Dedicated Server
Replies: 2
Views: 84

Re: Dedicated Server

No such build exists yet, but we're working on it! https://github.com/Regalis11/Barotrauma/tree/dedicated-server

Hopefully it'll be available with the next update.
by juanjpro
Thu Jun 01, 2017 4:31 pm
Forum: Bug reports
Topic: Night Vision Goggles and Blinking
Replies: 4
Views: 155

Re: Night Vision Goggles and Blinking

Vane Brain wrote:This is not a bug, but devs ignoring

Unintended/incorrect behavior because of ignorance is still a bug.
by juanjpro
Wed May 24, 2017 7:00 pm
Forum: General discussion
Topic: This poor game deserves better.
Replies: 82
Views: 2631

Re: This poor game deserves better.

Corrosive Beast wrote:Cool story you cant say anymore games because there are not any good games

AgentParadox wrote:seriously, I could spend all day listing them, but I won't because "too long didn't read >=("

Nice one.
by juanjpro
Tue May 23, 2017 2:52 pm
Forum: General discussion
Topic: This poor game deserves better.
Replies: 82
Views: 2631

Re: This poor game deserves better.

Corrosive Beast wrote:no pls dont jump from a lame engine to a even lamer one you will waste your time only!

Would you care to elaborate on what actually makes Unity "lame"? The tons of crap games created in Unity don't mean much regarding the quality of the engine itself.
by juanjpro
Sat May 20, 2017 7:20 pm
Forum: General discussion
Topic: This poor game deserves better.
Replies: 82
Views: 2631

Re: This poor game deserves better.

A major company needs to make a remake of this game You're not going to find one that's willing to invest in it, because there's no profit involved. unity engine is for the lazy people and dumb kids If you're not lazy, Unity can be great, you're just making a blanket statement here. a better key ca...
by juanjpro
Fri May 19, 2017 12:35 am
Forum: Modding
Topic: [Need help! Volunteers?] Secret mod project
Replies: 5
Views: 213

Re: [Need help! Volunteers?] Secret mod project

This isn't going to make it to tomorrow.

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