Search found 957 matches

by InnocentSam
Sat Aug 27, 2016 11:04 pm
Forum: General discussion
Topic: Why is the texture quality setting not available in 1.3.1?
Replies: 20
Views: 1203

Re: Why is the texture quality setting not available in 1.3.1?

I think it's effectively the medium option. Not that it matters anyway, it didn't do much in the first place. If the game wasn't already overtly large, filesize-wise, replacing the textures with quality-controllable DDS textures would work. Or, if it doesn't support this, simply stuffing in low qua...
by InnocentSam
Tue Aug 23, 2016 12:29 pm
Forum: Modding
Topic: [1.3.X] More SCPS Mod (V.0.3.0 work in progress)
Replies: 96
Views: 11877

Re: [1.3.1] SCPS Mod

juanjpro wrote:
Seriously, this scps sucks? No way, its been in the game for so long so how this SCP sucks?

Yes, it does suck. How it made it into the official game is beyond me, and I'm glad that it's mostly gone now.

Compared to some of the events I designed I thought it was neat :?
by InnocentSam
Tue Aug 09, 2016 12:36 am
Forum: General discussion
Topic: A focus on stability?
Replies: 18
Views: 829

Re: A focus on stability?

Frankly it depends on the users. I used to use Zoho for bug tracking, and asked users to report bugs using a provided template. The bug tracker allowed me to chomp through bugs, but it was largely my own reported/noted bugs on the list, and very few ones were reported by users. Point being that give...
by InnocentSam
Thu Aug 04, 2016 1:51 pm
Forum: General discussion
Topic: v1.3 Update
Replies: 689
Views: 40142

Re: v1.3 Update

Shit, it's out?

EDIT:
Spoiler
- removed SCP-1074

Image
by InnocentSam
Thu Jul 21, 2016 12:10 pm
Forum: General discussion
Topic: v1.3 Update
Replies: 689
Views: 40142

Re: v1.3 Update

Vane Brain wrote:Yep. But I think it will be better if we add all this rooms under room with monitors

This wouldn't be a bad idea really; allows Win8+ compatibility at a compromise. Assuming this is the only issue with these operating systems...
by InnocentSam
Fri Jul 15, 2016 2:52 pm
Forum: General discussion
Topic: v1.3 Update
Replies: 689
Views: 40142

Re: v1.3 Update

What's happening/shaking/going down in Groove Town?
by InnocentSam
Wed Jun 29, 2016 6:33 pm
Forum: General discussion
Topic: v1.3 Update
Replies: 689
Views: 40142

Re: v1.3 Update

PXLSHN wrote:Well, it was more harder than you think.

T'was a joke, mate. I'm well aware of how Blitz3D can make the simplest gameplay elements a pain to implement :wink:
by InnocentSam
Wed Jun 29, 2016 1:23 pm
Forum: General discussion
Topic: v1.3 Update
Replies: 689
Views: 40142

Re: v1.3 Update

PXLSHN wrote:I needed like months to find out how to do it in Blitz3D and to make it working properly

Scrub.
by InnocentSam
Mon Jun 13, 2016 10:04 pm
Forum: Collaboration
Topic: SCPCBIrrlicht [Abandoned]
Replies: 604
Views: 62843

Re: SCPCBIrrlicht

KirbyMario12345 wrote:
InnocentSam wrote: Apologies for not being able to do any better, I don't have a B3D compiler anymore so I can't make an EXE, and I'm not about to troll through all my drives for 3DW files :,(

Doesn't the Blitz website include Blitz versions with the b3d compiler?

You greatly underestimate my laziness.
by InnocentSam
Sun Jun 12, 2016 10:01 pm
Forum: Collaboration
Topic: SCPCBIrrlicht [Abandoned]
Replies: 604
Views: 62843

Re: SCPCBIrrlicht

Forgive me for bumping, but I had to offer my 2-cents on this kind of thing, as I know what it's like to have to abandon promising projects. Out of curiosity, do you have the images for SCP-120 saved somewhere? The images of the different locations are down and they looked really cool. Sorry, it ap...

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