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Re: SCP 012?!

It's containment chamber would sure look really cool ingame: [SNIP] The facility should look more like this overall. I really really like this image depiction of it. I'd support this room design, but how are you supposed to get from the safe? Will it show hanging cables and the safe fallen and crac...

Re: Battery-operated flashlights

I said that too in the old forum and Regalis said that he can't add a flashlight, the engine doesn't allow it. Say WHAAAAAAAAT? It DOES allow it. I've seen many Blitz games with dynamic lights. Flashlight is just simple moving parented light (stroboscope? I'm not sure how to say that). SInce the ga...

Re: SCP-012 Thread

Even though resources that suggest this item will be added, I'm not sure if a whole thread for it should be made yet. I mean, how much about it can we discuss? It doesn't seem hard to implement, and the article describes the item very well. As far as I know, it hasn't even been explicitly/directly c...

Re: SCP: Containment Breach - Language Pack Mod [Release]

Thanks for releasing this mod, it's a big help to the translators. However it seems like that this mod does not support East Asian Characters, if it is possible please consider to add the support. Thanks for reading. I'm trying to make this work with a library. If I ever get it to work, a new versi...

Re: Problem with encoding Asian text? (Korean Translation)

Hi there, we are doing the same thing right now, and I'm from China. Now I'm using the mod in http://scpcbgame.com/forum/viewtopic.php?f=11&t=886 and seems like it doesn't work out with Chinese characters. I'm wondering if you can use Korean characters to it and also works? Any language that needs ...

Re: SCP - New Fear

I'm trying to remove the blinking mechanics, but it'll need manual work, not just me searching for the word 'blink' and deleting the entire block of code that relates. But, I want the core to remain the same so that I still get the 'Effect' of Containment Breach. I think part of the "Containment Br...

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