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Re: (0.7.0.1) [REL] The Wrath of Cadia (Barotrauma Extended)

How will you handle monsters on the left side on the ship with no railguns? Well, just have a pilot that puts the monsters in range of the main guns. Maneuver the submarine so that the guns hit monsters before they have a chance to hit ya on the left. Also very large and complex submarines makes it...

(0.7.0.1) [OLD] The Wrath of Cadia (Barotrauma Extended)

A recreation of the Dauntlass-class Light Cruiser from Warhammer 40k. It is most definitely not to scale, but I think I got pretty close. The interior compartments are probably not close to their location's lore-wise, but I think I'll live with that. The Wrath of Cadia I - BTE - https://www.dropbox....

Re: Different ID Card spawning

If you click on the ID Card in the editor, there should be some sort of Tag field or something. You just put whatever access you want for that card. For example, you have Engineering access on a button, and want a spare Engineering ID card. You'd put Engineering in the ID Card Tag field. If you want...

Re: XOR Gates

XOR Gate - https://www.dropbox.com/s/5uf4brini1l5hpt/TEST%20-%20Logic%20XOR%20gate.sub?dl=0 Green OR is input. Green AND compares the OR Gates. Cyan NOT checks if there is no signal from Green OR. Cyan AND checks if there is no signal from both Green ORs. Red AND checks if both Cyan AND and Green AN...

(0.7.0.1) [WIP] Bowchiew Submarine Shipyards - BTE Sub Creations

Welcome to Bowchiew Submarine Shipyards. Here I am gonna be posting the monstrosities I call submarines that I make for the Barotrauma Extended (BTE) mod. This will be for submarines I design and not replica's, such as the USS Cubera. Chiko's Barotrauma Extended - http://undertowgames.com/forum/view...

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