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Re: Various models for consideration

You mentioned that a lot of the SCPs are looking too much like emaciated humanoids, I'm in agreement with you there. It's odd that the only major SCPs in the game so far are humanoid or bipedal. If only there were more sentient lifeforms with unique or supernatural body formations, it would make th...

Re: Various models for consideration

Something like this http://i.imgur.com/wM0DPao.jpg My God, that is terrifying. I like the shape of the head, you've clearly gone for a more monsterous look than something resembling a human-being. I'm excited to see the next stage in development for this SCP, keep up the good work! You mentioned th...

Re: (Suggestion) Tape Recorders

We could easily have TheVolgun use his many voices to create a plethora of audio-logs, ranging from interviews to recordings of experiments. It would greatly expand the facility to hear what kinds of things are (or were) being kept in the dark. Additionally you could definitely learn more background...

Re: Various models for consideration

This model is fanatastic, I really commend your modelling skills. You seem to have nearly nailed the original look of The Old Man straight from the article, which is what we should be going for. I would look to see you make the model look more wrinkly and rotted to increase how old and decayed SCP-1...

Re: The current GUI

Maybe the radio, S-Nav and keycards could work the same way as the handheld map from Minecraft. The item could be held by the player in the lower portion of the screen as a 3D model. You would only need to look down a bit to see the item you're carrying, as opposed to having it taking up some of you...

Re: [Suggestion] Maintenance zone

Since all the zones have their unique looks, what should this supposed zone look like? I was thinking something high security and tight like the Heavy Containment Zone, but sterile and tidy like the Office Zone. Something like this but darker, tighter and with atmospheric effects such as leaking wa...

Re: [Suggestion] Maintenance zone

Very good idea, I had the same concept in my mind for a while, but you've pretty much nailed it. I think it would be a good idea to have a massive maintanance complex running under all three main zones. The purposes of this zone would be: - Providing shortcuts between the three main zones to make ba...

Re: [0.9.1] SCP Box of Horrors - A Compilation Mod (with SCP

Concerning 005 - Simply put, it is ridiculously overpowered. I actually avoid it when playing, because it takes away the challenge and fun of gradually getting better keycards (until you find 914 of course, but that's ok :P ). I'm not suggesting that you remove it, since it is a nice SCP. I just th...

Re: [0.9.1] SCP Box of Horrors - A Compilation Mod (with SCP

I'll wait for InnocentSam to make his own additions to the mod before adding a more dramatic death sequence to SCP-009. The new sequence injures the player over time, and when "total contamination" occurs, the player will freeze in place while red ice covers their face. A cracking sound is heard, a...

Re: xors3D

This is a "dead" project It has not been officially cancelled. The guy who made it appears to have abandoned it a long time ago so I may have a go trying to "un-trial ;)" It. If I can get this thing going ill try to incorporate it into SCPCB http://www.2shared.com/file/oudWadxV/xors3d.html Glad to ...

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