Search found 30 matches

Re: SCP-939 Improved Animations

By the way, does Blitz3D Support models that have IK bones? Yeahhhh... there's an issue going on right now (at least with my exports) regarding models. fragMOTION loses track of some of the bone weights on the vertices and this causes massive stretching and distortion, I had to go into fragmo and r...

Re: A better model of SCP-178-1

Hey Kenneth long time no see, It's good for a first attempt, but is highly unoptimized for use in-game (averaging over 20,000 faces/tri's). Usually there's a kind of complex process (a "pipeline") game model makers follow to produce a character/entity: 1. Concept (In this case we have the SCP-178 ar...

Re: SCP-966 model/discussion

Sadly not anymore, I'm afraid this project has been completely cancelled, no future plans as of now. Thats █sham█ I ██oug██ ██████████████ >ERROR SYSTEM CRITICAL FAILURE IN SECTOR 39-B >ERROR SYSTEM CRITICAL FAILURE IN SECTOR 39-B >ERROR SYSTEM CRITICAL FAILURE IN SECTOR 39-B >SYSTEM ATTEMPTING RES...

Re: Irrlicht Port

juanjpro wrote:173 now moves if it's behind a wall, thanks to Irrlicht's built-in support for occlusion queries.
Man that is dope as hell.

How do you find the passion and discipline to work on something like this Juan? :0492: :0492:

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