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Re: Irrlicht Port

I'm not particularly focusing on making the game look better right now, but it's possible to write custom shaders with this, so I might do something. It also has native support for parallax mapping and render-to-texture. Many special things can be done with this. Thanks for the quick reply, I think...

Re: Irrlicht Port

I like you choice of room to use :) I'm certainly going to be keeping an eye on this. It's about time this game got a proper port since the others all unfortunately ended in disappointment. I believe that you however can actually pull this off. Best of luck to you! Out of interest, how much better i...

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