Re: Keycards not realistic
For the keyycards realims issue: What about making a few keycards especifically to open the checkpoint areas? like "heavy contaiment acces keycard", "light contaiment access" etc. The idea woud be that somewhere in the light contaiment area would be a card to access the heavy wing and there an entra...
- Forum: General discussion
- Topic: Keycards not realistic
- Replies: 33
- Views: 26688
- Thu Mar 27, 2014 9:49 pm
- Jump to post