SCP The Breach[COOP]

Discussion of SCP-games other than Containment Breach and SCP-087-B
UberDarkness
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Re: SCP The Breach[COOP]

Postby UberDarkness » Mon Jul 03, 2017 8:09 pm

Will there be good modding/plugin support? (That can be used on servers and multiplayer games)

What about scp-457 and scp-017 those are some of my favorites.

So far this looks like a very good game in progress. Keep up the good work!

http://www.scp-wiki.net/scp-017
http://www.scp-wiki.net/scp-457

EDIT: This ones pretty scary: http://www.scp-wiki.net/scp-280
Last edited by UberDarkness on Mon Jul 03, 2017 10:43 pm, edited 2 times in total.

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DogeDEV
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Re: SCP The Breach[COOP]

Postby DogeDEV » Mon Jul 03, 2017 8:16 pm

UberDarkness wrote:Will there be good modding/plugin support? (That can be used on servers and multiplayer games)

What about scp-457 and scp-017 those are some of my favorites.

So far this looks like a very good game in progress. Keep up the good work!

http://www.scp-wiki.net/scp-017
http://www.scp-wiki.net/scp-457

Nice and interesting, I will add them to my list :)

srdj
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Re: SCP The Breach[COOP]

Postby srdj » Fri Jul 07, 2017 4:29 pm

So you still need help for the gun recoil system? Because i got some scripts that look nice.If you plan to add jumpscares, please add jumpscare free mode :D.Anyway, great :EXPUNGED: - keep it on. :)

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DogeDEV
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Re: SCP The Breach[COOP]

Postby DogeDEV » Fri Jul 07, 2017 4:57 pm

srdj wrote:So you still need help for the gun recoil system? Because i got some scripts that look nice.If you plan to add jumpscares, please add jumpscare free mode :D.Anyway, great :EXPUNGED: - keep it on. :)

I abandoned that recoil script, I'll probably do a more better, advanced and usable script in the future. :)
And about "Jumpscares" you mean flashy images or loud SFX?
Eh, jumpscares are so overrated in horror games.
Jumpscares only do a short and intense emotion, and it's not good if I would use them everytime.(But I don't said that I wouldn't use them)
So I think about players to feel more anxiety than intense and short fear(that is bad for horror games, and even typical crap idea that most indie or even not indie horror games do), only a good way to make jumpscares usable is creating a dark atmosphere with an intense anxious feeling, that will go slowly deeper, and deeper... So player will start panicking and then we can use "jumpscare" in a good way like a loud self-closing doors or self-dropping buckets, bottles, cans.
But we all know that the deep silent is most intense in horror games... Because we are more vulnerable at jumpscares, and that makes us anxious.

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UnknownGlaze
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Re: SCP The Breach[COOP]

Postby UnknownGlaze » Sat Jul 08, 2017 12:43 am

Tomorrow?
Image

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DogeDEV
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Re: SCP The Breach[COOP]

Postby DogeDEV » Sat Jul 08, 2017 5:19 pm

I didn't find any bugs currently in this version, so I can start to importing singleplayer assets to multiplayer. :)
So nothing new won't come until I'll post a first multiplayer debug version.

UnknownGlaze wrote:Tomorrow?

What do you mean by that?

srdj
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Re: SCP The Breach[COOP]

Postby srdj » Sat Jul 08, 2017 5:59 pm

I like horror games that creep you whole the time and build up atmosphere, also that loud self closing doors are a great idea. Also , when certain SCPs are stalking the player, this may be "a bit" creepy. :twisted:

UberDarkness
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Re: SCP The Breach[COOP]

Postby UberDarkness » Sun Jul 09, 2017 1:09 pm

srdj wrote:I like horror games that creep you whole the time and build up atmosphere, also that loud self closing doors are a great idea. Also , when certain SCPs are stalking the player, this may be "a bit" creepy. :twisted:


Idk, he might choose to build up something... idk

DrHarp
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Re: SCP The Breach[COOP]

Postby DrHarp » Fri Jul 14, 2017 8:54 pm

Greetings Dear Developer!
I saw your project, and got interestee about it.
I have some questions, and I have ideas for the game.
I hope we can talk about it, and I would be able toshere my....services with you. Also, if you need any kind of help with the sounds, just ask, and I will gladly offer my work to you.
Have a safe and nice day!
Sincerely:
-WareZ, National Instruments.
"There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle."
-Albert Einstein :079_2:

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DogeDEV
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Re: SCP The Breach[COOP]

Postby DogeDEV » Tue Jul 18, 2017 10:37 pm

DrHarp wrote:Greetings Dear Developer!
I saw your project, and got interestee about it.
I have some questions, and I have ideas for the game.
I hope we can talk about it, and I would be able toshere my....services with you. Also, if you need any kind of help with the sounds, just ask, and I will gladly offer my work to you.
Have a safe and nice day!
Sincerely:
-WareZ, National Instruments.

Hello!
Thanks for the kind words about my project.
And about sharing services with me, I need to say that to everyone who want to help me too.
If you really want to help me, what I really appreciated, then just PM me and then I will contact with you all when I'll publish first multiplayer debug version of SCPTB. :)

For now, I'm on holidays and have a little brake from everything. ^^ Stay safety for future updates.
-DDev
@Edit: I am back from holidays. Time to work.
Last edited by DogeDEV on Tue Aug 15, 2017 8:27 pm, edited 2 times in total.


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