Re: SCP - Virtual Pets Simulator
#11◌
Last edited by Cridone on Mon May 06, 2019 9:40 am, edited 1 time in total.
The words "HOT-N-READY" shouldn't have white borders, other than that it's perfect.Cridone wrote:Spoiler
Erm, I probably should've made it more evident on the OP post that the game is going to be 2D, meaning that it doesn't use any models at all. So I can't really use the 109 texture (though I can still use the 458 image as a sprite).Cridone wrote:Spoiler
That's a really good idea, it shouldn't be too hard to add.Cridone wrote:How about when you go to a SCP after the screen of text error.ogg from SCP:CB will play with a brief screen of static and it will go to that SCP.
If by that you mean cartoonish, then yes.Cridone wrote:And I guess you want to make it completely not realistic?
I can resize it using the game engine.Cridone wrote:Can the game resize it, or are you using a program too?
173 doesn't even have a texture, it's just a black box generated by the game.Cridone wrote:Can you give me 173's........... uhhhhhhhhhhh........ placeholder I guess texture?
Nice job Cridone! The only problem with it is that 173's head is too......round, but I'll still use these sprites as placeholders.Cridone wrote:Spoiler
You got that button from cooltext.com, didn't you?Cridone wrote:Spoiler