Hello guys, so I really didn't want to announce this for about 2 months but I guess I have to.
For the past 2 months I have been working on a different game and decided that I wanted to do something original.
The new game will reuse a couple of sprites but will overall be sorta different.
So yeah, I did have fun making this game for the time it lived and am not really surprised it kinda 'died' like this.
So for now, cya guys.
Re: SCP - Foundation Corridors
#2**ANNOUNCMENT**
A demo of SCP:Corridors will be released tomorrow.
For now, enjoy the video I made.
A demo of SCP:Corridors will be released tomorrow.
For now, enjoy the video I made.
Last edited by Cridone on Thu Feb 20, 2014 4:58 am, edited 1 time in total.
Re: SCP - Foundation Corridors
#3Cooooool!!!!!Cridone wrote:**ANNOUNCMENT**
A demo of SCP:FC will be released tomorrow.
For now, enjoy the video I made.
You should add some more scps, cuz some of those are a little mainstream but your decision.
What engine was it made off of, mine was made off of RPG Maker VX ACE
[edit] oh xp never mind
But if you need promotion art I'll do it!
Last edited by ColePatrolGaming on Wed Oct 16, 2013 4:38 pm, edited 1 time in total.
My YouTube: http://www.youtube.com/user/colepatrolgaming and a weird yet addicting Russian game I found: http://www.ebog.com/racing-games/12366/ ... ooter.html
Re: SCP - Foundation Corridors
#5Can I have a 173 VX Ace Sprite? I'm working on a project too.D-9999 wrote:If you want help, I can do some sounds, sprites, and more.
My YouTube: http://www.youtube.com/user/colepatrolgaming and a weird yet addicting Russian game I found: http://www.ebog.com/racing-games/12366/ ... ooter.html
Re: SCP - Foundation Corridors
#6Huh, the idea of a 2-D SCP game sounds interesting. I can't say much for what I've seen, but I want to play it when it comes out.
Since you need to keep looking at 173 in order for it not to kill you, and since you can't "aim" your line of sight, maybe you could be able to walk backwards to keep it on your sight? Just a small idea.
Since you need to keep looking at 173 in order for it not to kill you, and since you can't "aim" your line of sight, maybe you could be able to walk backwards to keep it on your sight? Just a small idea.
-Resident Bacon Fanatic-
Re: SCP - Foundation Corridors
#7RPG XP doesn't allow backwards walking. Only one directional movement.spartan322 wrote:Huh, the idea of a 2-D SCP game sounds interesting. I can't say much for what I've seen, but I want to play it when it comes out.
Since you need to keep looking at 173 in order for it not to kill you, and since you can't "aim" your line of sight, maybe you could be able to walk backwards to keep it on your sight? Just a small idea.
Re: SCP - Foundation Corridors
#8Well, that sucks.D-9999 wrote:RPG XP doesn't allow backwards walking. Only one directional movement.spartan322 wrote:Huh, the idea of a 2-D SCP game sounds interesting. I can't say much for what I've seen, but I want to play it when it comes out.
Since you need to keep looking at 173 in order for it not to kill you, and since you can't "aim" your line of sight, maybe you could be able to walk backwards to keep it on your sight? Just a small idea.
How will you escape 173 then? Because he can kill you in less than a second if you look away.
-Resident Bacon Fanatic-
Re: SCP - Foundation Corridors
#10You should add SCP-1254-2.
My YouTube: http://www.youtube.com/user/colepatrolgaming and a weird yet addicting Russian game I found: http://www.ebog.com/racing-games/12366/ ... ooter.html