List Of SCP Game Ideas

#1
This topic would be where you put your SCP game ideas using the template. All entries submitted have to be free to use. If anyone uses an idea on this topic they MUST tell the creator.

Template
Idea: (Idea featuring and SCP and a story or challenge)
Creator: (Username)
Last edited by ColePatrolGaming on Sun Nov 10, 2013 1:15 pm, edited 3 times in total.
My YouTube: http://www.youtube.com/user/colepatrolgaming and a weird yet addicting Russian game I found: http://www.ebog.com/racing-games/12366/ ... ooter.html

Re: List Of SCP Game Ideas

#2
I've kept this secret for a long time but, here.

Idea: SCP-Versus. A multiplayer sourcemod. You can play as the MTF, Class D, Scientists, or even the SCP's.
Objectives
MTF: Rescue the scientists escort them safely to the extraction point. The scientists will be scatter all through maps depending on their degree. Their secondary objective is to escort obedient Class-Ds back to holding cells while terminating rouges.
Scientists: Survive until rescue comes along. The Scientists also play important roles in survival too based on degree (medical, engineering, etc.)
Class-Ds: Be obedient by staying where you were when the breach first started, or attempt to survive under the risk of being terminated.

Level-Up System
This might make it seem like another COD clone, but really the system I have in mind is completely different.
For example: When you level up as an MTF, you can actually CHOOSE what you want to upgrade, expectantly weapons and armor, but in this case you can also level up your attributes, what types of weapons you can use, and even security clearance in order to actually CHANGE GAMEPLAY, you can only upgrade one thing each level. Also, there is no limit to levels, allowing for new weapons to be gained easily with updates.
When your first play the game, you can customize your MTF classes and your scientist. The MTF will have four classes: Medic, Engineer, Stealth, and Support. You can also choose their personality and religion (accent) as well just to give the game even the slightest replay value.

Playing as SCPs
A spinner system will choose which SCP will occupy the round and who will be the lucky person to senselessly murder. There will also be some small "support" SCPs scattered around the maps as well but on rare occasion.

Tell me what you think of my idea and what I can do to improve it!
Creator: CLstream
STEAM
## LOG OFF.

Re: List Of SCP Game Ideas

#4
Idea: Not Centipedes. [SCP link: http://www.scp-wiki.net/scp-363]

"Ostensibly, SCP-363 are identical to Scolopendra gigantea, or the Amazonian giant centipede. Dietary needs are identical, and DNA inspection has proven no dissimilarities to normal S. gigantea.

SCP-363 is, under normal circumstances, the appropriate size for S. gigantea. In darkness, (darkness defined here as any level of light under 2 lux) which it actively seeks out, however, SCP-363 will grow rapidly and erratically, to sizes up to and exceeding 10 m x 2 m. SCP-363 does not retain the form of a centipede under these conditions. So far, reports have documented: proboscises, tentacles, highly elongated mandibles, an inconsistent number of eyes and legs, and, in one case, [DATA EXPUNGED]. SCP-363 will revert back to normal size and appearance after 2-3 hours of illumination of a level of at least 50 lux.

SCP-363 will attack any animal emitting body heat, and appears to be able to detect and hunt in total darkness. It is assumed it uses other senses to hunt, with vision in a secondary position."


A major catastrophe has struck Site-13. The containment unit of SCP-363 has failed as a result of a traitorous agent destroying the generators keeping them contained in order to cover her escape. However, she also managed to destroy a few other machines as well, leaving the Site in total darkness and you in the middle of it. Task Force Eta-Seven has been deployed, but they will not arrive for another twenty minutes. Until then, you must fend for yourself in the dark corridors that make up the South Wing of Site-13...

Creator: ZeeBites.

Re: List Of SCP Game Ideas

#5
Z-Bites wrote:Idea: Not Centipedes. [SCP link: http://www.scp-wiki.net/scp-363]

"Ostensibly, SCP-363 are identical to Scolopendra gigantea, or the Amazonian giant centipede. Dietary needs are identical, and DNA inspection has proven no dissimilarities to normal S. gigantea.

SCP-363 is, under normal circumstances, the appropriate size for S. gigantea. In darkness, (darkness defined here as any level of light under 2 lux) which it actively seeks out, however, SCP-363 will grow rapidly and erratically, to sizes up to and exceeding 10 m x 2 m. SCP-363 does not retain the form of a centipede under these conditions. So far, reports have documented: proboscises, tentacles, highly elongated mandibles, an inconsistent number of eyes and legs, and, in one case, [DATA EXPUNGED]. SCP-363 will revert back to normal size and appearance after 2-3 hours of illumination of a level of at least 50 lux.

SCP-363 will attack any animal emitting body heat, and appears to be able to detect and hunt in total darkness. It is assumed it uses other senses to hunt, with vision in a secondary position."


A major catastrophe has struck Site-13. The containment unit of SCP-363 has failed as a result of a traitorous agent destroying the generators keeping them contained in order to cover her escape. However, she also managed to destroy a few other machines as well, leaving the Site in total darkness and you in the middle of it. Task Force Eta-Seven has been deployed, but they will not arrive for another twenty minutes. Until then, you must fend for yourself in the dark corridors that make up the South Wing of Site-13...

Creator: ZeeBites.
That is truly a perfect idea. Not-so popular SCPs are really exceptional, and sometimes video games are sadly the only way to share the SCPs.
My YouTube: http://www.youtube.com/user/colepatrolgaming and a weird yet addicting Russian game I found: http://www.ebog.com/racing-games/12366/ ... ooter.html

Re: List Of SCP Game Ideas

#9
That might be a little boring. After all, SCP-167 is just a maze that goes on forever. But well, I'm me, so who am I to judge that. I bet if someone made that a game, it would be extremely popular. That is a cool idea, now that I think of it. I might just put that in the game I'm working on with someone. Thanks for the idea.
Wow. That was odd. :|
[color=#00BF00]Omniary[/color] wrote:What if in an alternative universe I didn't say this, but then it was retrieved 1293871 years later by Wiggly Waffle?