Re: A Normal Day In The SCP Foundation (Need Help)

#12
TheHoongs wrote:If you need help on coding for your game or making the game itself,I coul help as long as you credit me in the game
I would credit everyone who worked on this... I can not do that stuff yet though am learning (I can do textures and SFX)...
So that would be cool
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Image

Re: A Normal Day In The SCP Foundation (Need Help)

#14
An starting off idea...
A Intro would be appreciated...
It does not need to be an intro though if there is going to be a intro there should be a few different ones for more choices.
MAINLY create a starting off office or a working room for the start of the intro or just the start of walking around and in one intro there could be a guard or someone to notice that someone wants to speak to you or something OR a guy could say: "Dr. (Or whatever) :REDACTED: please report to :EXPUNGED: like it is in the real game or Dr. :REDACTED: :EXPUNGED: (Random personnel) wants to speak to you." or something like that
This message was mainly meant for
TheHoongs or any other guys doing 3D stuff and triggers in the story or ANYTHING like that.
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Image

Re: A Normal Day In The SCP Foundation (Need Help)

#17
RealJwxiov wrote:When it's out it could be like 10$ or 5$.
Demo could be 4 SCPs and full version could be like 7.
This sounds very cool! I probably could help.

:079_2:
Money? Maybe
Except I don't use dollars...
I think that idea is not too good but we can see how good the game is once it is developed for a while
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Image

Re: A Normal Day In The SCP Foundation (Need Help)

#19
That Same Anon wrote:there should be a multiplayer server-based foundation game where the players have to work to uphold the foundation. about maybe eight people is the minimum before things would start breaching. if too much breaches, the world could get reset.
I think taht is a bit much....
Take it this way,
The game is in progress and won't be very popular...
First it should be single player and 2 player multiplayer.... Then if it about as popular as SCPCBGAME.COM now or even later is there could be a certain Min-8 player gamemode like in the MTF mode (About 5) or 173 assigned 3 personnel or something like that...
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Image

Re: A Normal Day In The SCP Foundation (Need Help)

#20
I have an idea that is similar to this "Stanley Parable" SCP-type game. Picture this: you are a site manager for Site-X. The game begins and you decide to do what you do best: manage. So, what better way to accomplish this than to stroll around the facility and get up close and personal with the containment rooms housing the anomalous items and entities. Every time you approach a containment room of your choice, instead of interacting directly with the SCP, you stay outside and pick up the respective SCP files and historia; kind of like a doctor would do with a patient's health records before entering the room to examine the patient. Here's where the punchline comes in: as you pick up the files pertaining to the SCP, the game camera zooms into them until it turns to black. Thereafter, you are placed in the shoes of a D-Class personnel who is about to begin an experiment on the aforementioned SCP, under the orders of his superiors. You then play out the experiment until something horrible happens and you end up dying. after doing so, the game camera zooms out from the SCP files and the site manager puts the folder back in the bin. You are then free to roam about the facility and chose another SCP containment room of your choice. The aim of these "side-experiments" is to give an extensive yet brief summary on what that SCP really is and what it does that makes it so anomalous. Now that I think of it, maybe in some cases, instead of taking up the role of a D-class personnel all the time maybe on some occasions you could be placed in the shoes of the MTF that acquires the SCP, that could be fun. Anyways, that's the rudimentary idea that lies in my head. Tell me what y'all think. Cheers!