SCP Mobile Task Force Mod (Source Engine)

#1
SCP Mobile Task Force (Source Engine)

This is a Mod made for the Source Engine.
You are playing in the universe of SCP CB, as a MTF. You do not have the same role in it as SCP CB but simillar.
I will tell some more when we have made for to show.
A.T.M we're working on the intro and improving/making new models.

ModDB: http://www.moddb.com/mods/scpmtf

Teasers and extra info on the Moddb page.
(There might be some old posts about the port here, ignore those.)
Last edited by Hebbocake on Fri Jul 31, 2015 9:18 pm, edited 22 times in total.
SCP Mobile Task Force Mod
ModDB: http://www.moddb.com/mods/scpmtf

Re: Source Engine Remake of SCP-CB

#2
Hebbocake wrote:Alot of people will say that im crazy using the Source Engine because its pretty outdated and has alot of restrictions
The Source Engine's graphics are fairly good and it runs very well if used correctly, I don't see why anyone would recommend against it.

Anyway, good luck with this project :)

Re: Source Engine Remake of SCP-CB

#4
juanjpro wrote:
Hebbocake wrote:Alot of people will say that im crazy using the Source Engine because its pretty outdated and has alot of restrictions
The Source Engine's graphics are fairly good and it runs very well if used correctly, I don't see why anyone would recommend against it.

Anyway, good luck with this project :)
I know, only a lot of people find the source engine outdated so i just said it here.
Anyway, thanks for the respond and also good luck with your project with irrlicht!
SCP Mobile Task Force Mod
ModDB: http://www.moddb.com/mods/scpmtf

Re: Source Engine Remake of SCP-CB

#6
Well...
The Menu's done...
Why is there a sudden burst of interest in remakes?
π™±πš•πš’πšπš£πŸΉπ™³ π™΄πš›πš›πš˜πš›(!): π™Ώπš›πšŽπšœπšœπš’πš—πš πšπš‘πšŽ πš‹πšžπšπšπš˜πš— πš›πšŠπš™πš’πšπš•πš’ πš’πšœπš—'𝚝 πšπš˜πš’πš—πš 𝚝𝚘 πš–πšŠπš”πšŽ πšπš‘πšŽ πšŽπš•πšŽπšŸπšŠπšπš˜πš› πš–πš˜πšŸπšŽ πšπšŠπšœπšπšŽπš›.

Re: Source Engine Remake of SCP-CB

#7
Hubbawubba64 wrote:Why is there a sudden burst of interest in remakes?
LORD DEATH wrote:The game is at a crossroad, while the majority of bugs have been fixed, the current engine that the game has been running on is outdated and people are working on a Unity, Irrlicht, and C++ port.
It's kind of like a race. All of these engines have their merits and their cons. However, it all depends on the finished product and how well it competes with other ports. There's also how fast you will finish this port.

You sound like you're fully capable of this port, but remember your competitors.

Godspeed, friend.

Re: Source Engine Remake of SCP-CB

#8
Vulpest wrote:
Hubbawubba64 wrote:Why is there a sudden burst of interest in remakes?
LORD DEATH wrote:The game is at a crossroad, while the majority of bugs have been fixed, the current engine that the game has been running on is outdated and people are working on a Unity, Irrlicht, and C++ port.
It's kind of like a race. All of these engines have their merits and their cons. However, it all depends on the finished product and how well it competes with other ports. There's also how fast you will finish this port.

You sound like you're fully capable of this port, but remember your competitors.

Godspeed, friend.
Thanks, i donΒ΄t really think this is a race because everyone here does it for fun and just want to make something useful with there time.
Atleast thats how i see it.
SCP Mobile Task Force Mod
ModDB: http://www.moddb.com/mods/scpmtf
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