SCP-008 (WIP)

Discussion of SCP-games other than Containment Breach and SCP-087-B
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slender1200
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SCP-008 (WIP)

Postby slender1200 » Sat Jun 27, 2015 1:51 am

Image

Spoiler
(Made by Cridone) Image


I am planning on making a game based on 008. It will be made on the GameGuru Engine.
But I have an idea for the backstory. "Log #1, 2019. Dr. Krachnet: Shit, we're going to need multiple Mobile-Task-Forces for this. SCP-008 has escaped containment, well, at least a sample of it has. We need to find this, and neutralize it before it can cause any harm." (MADE BY: SYPHENTV)


Screenshots:
Spoiler
Image
Image
Image
Image

Contributors:
-Glitchking1223 (Models)
-Cridone (Covers)
-Lorenzo (Voice Acting)
Last edited by slender1200 on Sat Aug 27, 2016 7:16 pm, edited 13 times in total.
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CommanderMark
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Re: SCP-008 (Not Released)

Postby CommanderMark » Sat Jun 27, 2015 1:54 am

slender1200 wrote:"Log #1, 2019. Dr. :REDACTED:. We need multiple task forces for this mission. SCP-008 has somehow got into the water systems. We can't let humans drink it. If they do.......we are all dead"

SCP-008 isn't waterborne.

Mod Edit: HARDCORE JORGES INBOUND

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Last edited by CommanderMark on Wed Sep 09, 2015 2:48 am, edited 1 time in total.
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Nehpys
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Re: SCP-008 (Not Released)

Postby Nehpys » Sat Jun 27, 2015 3:22 am

slender1200 wrote:I am planning on making a game based on 008. It will be made on the GameGuru Engine.
It has not been worked on yet.
It is most likely to be started on July 3rd.
Give me your opinions if it should be open world, story only, what the story should be about, and if there should be weapons.
But I have an idea for the backstory. "Log #1, 2019. Dr. :REDACTED:. We need multiple task forces for this mission. SCP-008 has somehow got into the water systems. We can't let humans drink it. If they do.......we are all dead"
Tell me what you think of this idea.


slender1200 wrote:Give me your opinions if it should be open world, story only, what the story should be about, and if there should be weapons.


Well, Open-World would be a bit interesting. Sort of a Zombie-like survival with an SCP infecting the world. I don't see how the player would survive though. Sort of like "The Forest" you need to survive. A Story-Mode kind of thing would be cool. Have a thing that the player can be a part of. You would have to make it interesting though. Weapons are debatable. If it is open world survival/horror, I guess weapons are kind of a necessity. If it's just story mode, then Weapons are optional. Adding weapons to a story mode can dictate the gameplay. While if a game has no weapons, the player would have a sense of fear, since they (probably) can't protect themselves. If they do, it get's rid of that aspect.

Backstory wrote:"Log #1, 2019. Dr. :REDACTED:. We need multiple task forces for this mission. SCP-008 has somehow got into the water systems. We can't let humans drink it. If they do.......we are all dead"


SCP-008 is not airborne or waterborne. I would change it to something like this:

LOLOLOLOLOLOLOLOL

Just an example.
Last edited by Nehpys on Mon Apr 11, 2016 9:33 pm, edited 1 time in total.

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Re: SCP-008 (Not Released)

Postby slender1200 » Sat Jun 27, 2015 3:52 am

CommanderPro100 wrote:
slender1200 wrote:"Log #1, 2019. Dr. :REDACTED:. We need multiple task forces for this mission. SCP-008 has somehow got into the water systems. We can't let humans drink it. If they do.......we are all dead"

SCP-008 isn't waterborne.

Hmmm. I heard that it was a number of times. Sorry for that.
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slender1200
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Re: SCP-008 (Not Released)

Postby slender1200 » Sat Jun 27, 2015 3:57 am

Well, Open-World would be a bit interesting. Sort of a Zombie-like survival with an SCP infecting the world. I don't see how the player would survive though. Sort of like "The Forest" you need to survive. A Story-Mode kind of thing would be cool. Have a thing that the player can be a part of. You would have to make it interesting though. Weapons are debatable. If it is open world survival/horror, I guess weapons are kind of a necessity. If it's just story mode, then Weapons are optional. Adding weapons to a story mode can dictate the gameplay. While if a game has no weapons, the player would have a sense of fear, since they (probably) can't protect themselves. If they do, it get's rid of that aspect.

Maybe a survivor story. Where you are a normal citizen trying to survive with only weapons that are not very powerful, like a stick or something. Then if you beat that then you get MTF mode with actual weapons. I will do that if the engine lets me.
And I was thinking "open world" like Dying Light. Where you have missions but you can explore at the same time.
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Nehpys
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Re: SCP-008 (Not Released)

Postby Nehpys » Sat Jun 27, 2015 5:04 am

slender1200 wrote:
Well, Open-World would be a bit interesting. Sort of a Zombie-like survival with an SCP infecting the world. I don't see how the player would survive though. Sort of like "The Forest" you need to survive. A Story-Mode kind of thing would be cool. Have a thing that the player can be a part of. You would have to make it interesting though. Weapons are debatable. If it is open world survival/horror, I guess weapons are kind of a necessity. If it's just story mode, then Weapons are optional. Adding weapons to a story mode can dictate the gameplay. While if a game has no weapons, the player would have a sense of fear, since they (probably) can't protect themselves. If they do, it get's rid of that aspect.

Maybe a survivor story. Where you are a normal citizen trying to survive with only weapons that are not very powerful, like a stick or something. Then if you beat that then you get MTF mode with actual weapons. I will do that if the engine lets me.
And I was thinking "open world" like Dying Light. Where you have missions but you can explore at the same time.



A stick against a monster that is out for blood.

LOGIC!

But seriously, if you want to go with Open World, that's fine. I think the engine you're choosing can handle what you want to do.

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slender1200
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Re: SCP-008 (Not Released)

Postby slender1200 » Sat Jun 27, 2015 5:09 am

A stick against a monster that is out for blood.

LOGIC!

Well I mean weak melee weapons in general
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Re: SCP-008 (WIP)

Postby slender1200 » Fri Jul 03, 2015 5:27 pm

Good thing there are zombies that come with it, and not like FPSC, where you had to buy them.
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Re: SCP-008 (WIP)

Postby glitchking1221 » Sun Jul 05, 2015 3:15 am

Hey! I wanted to ask you real quick if you'd like any help. I got the gold edition of FPS Creator Reloaded,


which, since it was cancelled and turned into Game Guru, I got 4 of the DLC for free!


I can help with the story too if you'd like. Let me know what you think.

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slender1200
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Re: SCP-008 (WIP)

Postby slender1200 » Sun Jul 05, 2015 3:22 am

glitchking1221 wrote:Hey! I wanted to ask you real quick if you'd like any help. I got the gold edition of FPS Creator Reloaded,


which, since it was cancelled and turned into Game Guru, I got 4 of the DLC for free!


I can help with the story too if you'd like. Let me know what you think.

Yes, I would very much appreciate help.
Don't worry about your son, he will be sent to the deep dark depths in no time.


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