Amazing. Do you have a youtube channel as to which you use to display your functions, models, etc?DogeDEV wrote:I finished optimizing the game.
I note, that playing with options under Fantastic[The best quality], game becomes laggy and unplayable.
In High Spec Computer:
50-60fps(The best quality[Fantastic])
120-150fps(Laggy with 120 fps(?)[Fastest])
In Low Spec Computer:
30-40fps(The best quality[Fantastic])
60-70fps(Same as High Spec Computer[Fastest])
For interested about script, this is how it works:(GIF)Spoiler
Re: SCP The Breach[COOP]
#22Unfortunately, not right now. But if I made some videos, I will post URL of my channel/videos in here. Thanks, for following development of SCP - The Breach.Inclination wrote: Amazing. Do you have a youtube channel as to which you use to display your functions, models, etc?
@Update(27 September):
I made few bugfixes.
Code: Select all
-Weird collision glitches
-GUI Menu bugs.
-Bugs with some sounds in-game/Menu.
-Elevator bug.
(And probably more, I probably forget some bugfixes)
@2nd_UPDATE(29 September)
When I was modeling desk, I got a nice idea for feature in SCP TB. That's more advanced looting system.
In SCP TB you'll can loot drawers, boxes, cabinets, etc.
Spoiler
I'll think about this.@3nd_UPDATE(06 October):
A little update.
I added to the game:
Code: Select all
-Quick Time Events,
-Can, Bucket physics(With sound of rolling, falling over, etc) + Vending Machine(For testing purposes)
and made some bugfixes.
Re: SCP The Breach[COOP]
#24I need to do some scripts and models...
Scripts:
-New movement script and Headbob(When I'll end this, I will post the video)(Work in progress),
-Inventory system(I must do)
[youtube]q3KZnSTo7E8[/youtube]
Still hard working on Recoil system(cuz this recoil looks so ugly) and RaycastHit.
-AI
Models:
-Rooms(I'm working right now on LCZ, still projecting some of concepts),
models(SCP, guards, mtf, CI, class d, scientists, etc)
Scripts:
-New movement script and Headbob(When I'll end this, I will post the video)(Work in progress),
-Inventory system(I must do)
Spoiler
-Gun mechanics(Still in progress but here you can see how it works[That GUI won't be in the game])(Work in progress)[youtube]q3KZnSTo7E8[/youtube]
Still hard working on Recoil system(cuz this recoil looks so ugly) and RaycastHit.
-AI
Models:
-Rooms(I'm working right now on LCZ, still projecting some of concepts),
models(SCP, guards, mtf, CI, class d, scientists, etc)
Re: SCP The Breach[COOP]
#25Nice progress made; although, there are a couple problems.
1) The gunshot sound does not overlap with another sound. In other words, the sound resets when another shot is fired.
2) The reloading animation and mechanism is slightly cheesy.
But it looks decent so far! I am looking forward to this mod the most as of now. Best of luck to you.
1) The gunshot sound does not overlap with another sound. In other words, the sound resets when another shot is fired.
2) The reloading animation and mechanism is slightly cheesy.
But it looks decent so far! I am looking forward to this mod the most as of now. Best of luck to you.
Re: SCP The Breach[COOP]
#261)This is the main problem, but I'll try to fix it.Inclination wrote:Nice progress made; although, there are a couple problems.
1) The gunshot sound does not overlap with another sound. In other words, the sound resets when another shot is fired.
2) The reloading animation and mechanism is slightly cheesy.
But it looks decent so far! I am looking forward to this mod the most as of now. Best of luck to you.
2)That animation is only for testing purposes, that's why it's cheesy. ;)
Reload mechanism? At which point this is "slightly cheesy"?
one of weapon in SCP TB (W.I.P):
Spoiler
Re: SCP The Breach[COOP]
#27New menu and settings menu in SCP - The Breach:
[youtube]rY_iszY_gUY[/youtube]
[youtube]rY_iszY_gUY[/youtube]
Re: SCP The Breach[COOP]
#28DogeDEV wrote:This is the list of content of SCP TB in 2016-09-14:Inclination wrote:Any news of any type of development or improvisation made to your game? It would be nice if we were informed once in a while of what is going on...Spoiler
Dude This Seems Really Cool! Cant Wait For It To Come Out! Oh and btw When Do You Think This Will Be Finished? PS- Will It Be Free? -DekuJumpz
Re: SCP The Breach[COOP]
#29When will there be a public release? (Or is there one now...)
PS: Good job so far with the game. I'm excited to play it now.
PS: Good job so far with the game. I'm excited to play it now.
Re: SCP The Breach[COOP]
#30I'm sorry for that long break(due to christmas and holidays)
But in free time I do only a few 3d models, probably I'll post these models tomorrow. (Not too much, only weapons. I'm still working on characters, viewmodels and rooms(LCZ, HCZ, EZ))
Unfortunately, in coding, the last thing was menu.
Now, I have some time to work.
But in free time I do only a few 3d models, probably I'll post these models tomorrow. (Not too much, only weapons. I'm still working on characters, viewmodels and rooms(LCZ, HCZ, EZ))
Unfortunately, in coding, the last thing was menu.
Now, I have some time to work.