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Re: SCP The Breach[COOP]

Posted: Thu Feb 16, 2017 10:29 am
by Brendon192
When will you have people beta testing this, id love to test this out xD

Re: SCP The Breach[COOP]

Posted: Sun Feb 19, 2017 4:04 am
by ReptileMonster
Any player models you can share? I'm curious what they look like.

Re: SCP The Breach[COOP]

Posted: Sun Feb 19, 2017 7:51 pm
by DogeDEV
ReptileMonster wrote:Any player models you can share? I'm curious what they look like.
Unfortunately, I'm still working on playermodels.
Now, I must do some projects/concepts of rooms.

There it is, the rest of models what I created in free time.
Sentry gun:
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I'm still thinking to put sentry guns in Entrance Zone.

Weapons:
MPX:
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Vector
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(Basic SMGs for guards)

M9
(Handgun for Chaos Insurgency)

SPAS-15
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IKR, it's ugly.
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(Shotgun? Idk if I'll use this)

I had more models in WIP: Playermodels, ballistic shield(Good against sentry guns or firearms), M4(Rifle for Chaos Insurgency) and items.
I'm really sorry, you can think I don't care about project, actually I care, but I must study to important exams. Best regards, DogeDEV.

Re: SCP The Breach[COOP]

Posted: Sat Mar 18, 2017 8:44 pm
by DogeDEV
New Update!
[youtube]6ca4I7EgdK0[/youtube]

Update Log[v0.01]:

Code: Select all

-Post Processing
-Headbobbing
-Footstep sounds
-Blinking system
-Stamina system
-Health system
-GUI(Menu, Inventory, crosshair and more)
-Phone Messages(Voicemail)
-Rolling, falling sounds of can, bucket, etc.

Re: SCP The Breach[COOP]

Posted: Tue Mar 21, 2017 3:30 pm
by Gratowskyy
I'm proud of this Pole. :D GL

Sounds awesome!

Posted: Wed Mar 22, 2017 3:01 am
by Shtinky
Oh man, I can't wait! Good luck on this project!

Re: SCP The Breach[COOP]

Posted: Sun Apr 02, 2017 2:19 am
by Toxinz1181
You mentioned a debug mode for SCP The Breach. When do you think you will be able to release it? Me and my friends have been anxious to play this ever since we saw the original post. :laugh:

Re: SCP The Breach[COOP]

Posted: Fri Apr 14, 2017 2:14 am
by ReptileMonster
been almost a month since the last update. hopefully, this isn't dead.

Re: SCP The Breach[COOP]

Posted: Sun Apr 16, 2017 8:04 pm
by SolResonance
I really hope this project isn't dead, it looks amazing and I'm looking forward to the release of a debug version. I have been looking for someone who would be willing to do this for a while, whether it is a mod or a game. Anyway, keep up your work and DONT ABANDON THIS PROJECT.

Re: SCP The Breach[COOP]

Posted: Mon Apr 17, 2017 7:06 pm
by DogeDEV
New Update v0.02
[youtube]ontV5CD6zhA[/youtube]

Update about Post-Processing
[youtube]Mqp0p3hgZHI[/youtube]

Changelog[v0.02]:

Code: Select all

-New headbob for running
-New headbob and speed for injured state walking/running.
-Added weapon with viewmodel(Drop/Equip only)
-Doors
-2 Objects: Water pump, box.
-Tesla
-Locker(You can hide in it)
-Keycards models and new sprite for keycards in inventory.
-Postprocessing, and options for them.
-Bugfixes:
>Fixed keycard scanner
I hope you've enjoyed this update, I'm working hard and much as I can.

I am started testing myself in modelling character, what do you think? It's my first try to model a character.
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And no, it's not final model, just a concept.

And, new models:
Bowie Knife:
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Glock-18
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How 173 AI works right now:
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