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Re: SCP The Breach[COOP]

Posted: Thu Jul 20, 2017 10:34 am
by DrHarp
DogeDEV wrote:
DrHarp wrote:Greetings Dear Developer!
I saw your project, and got interestee about it.
I have some questions, and I have ideas for the game.
I hope we can talk about it, and I would be able toshere my....services with you. Also, if you need any kind of help with the sounds, just ask, and I will gladly offer my work to you.
Have a safe and nice day!
Sincerely:
-WareZ, National Instruments.
Hello!
Thanks for the kind words about my project.
And about sharing services with me, I need to say that to everyone who want to help me too.
If you really want to help me, what I really appreciated, then just PM me and then I will contact with you all when I'll publish first multiplayer debug version of SCPTB. :)

For now, I'm on holidays and have a little brake from everything. ^^ Stay safety for future updates.
-DDev
Roger that.
I have some very good ideas, wich cannot be done in the original game due to the limitations of the engine it is using.
You should put more animations and converstations in the game, and the character not to be just D-Class personnel. There should be a security guard who happened to be at the cafeteria, or a janito who just have a really big mess to clean up, or..you should put Dr. :REDACTED: in as a playable character.

Re: SCP The Breach[COOP]

Posted: Thu Jul 20, 2017 6:21 pm
by DogeDEV
DrHarp wrote:
DogeDEV wrote:
DrHarp wrote:Greetings Dear Developer!
I saw your project, and got interestee about it.
I have some questions, and I have ideas for the game.
I hope we can talk about it, and I would be able toshere my....services with you. Also, if you need any kind of help with the sounds, just ask, and I will gladly offer my work to you.
Have a safe and nice day!
Sincerely:
-WareZ, National Instruments.
Hello!
Thanks for the kind words about my project.
And about sharing services with me, I need to say that to everyone who want to help me too.
If you really want to help me, what I really appreciated, then just PM me and then I will contact with you all when I'll publish first multiplayer debug version of SCPTB. :)

For now, I'm on holidays and have a little brake from everything. ^^ Stay safety for future updates.
-DDev
Roger that.
I have some very good ideas, wich cannot be done in the original game due to the limitations of the engine it is using.
You should put more animations and converstations in the game, and the character not to be just D-Class personnel. There should be a security guard who happened to be at the cafeteria, or a janito who just have a really big mess to clean up, or..you should put Dr. :REDACTED: in as a playable character.
About everything expect other playable fraction than D class is in first post.
I always wanted to put maximum effort on playable characters, but on story mode you will be able to only play as D-class. But if you are interested you will can choose if you want to cooperate with some scientists or janitors, friendly scps. :)
But only in second gamemode you will be able to play as 4 teams(4 scps, 4 D class, 4 mtf and 4 CI) on large random map.

Re: SCP The Breach[COOP]

Posted: Sun Sep 24, 2017 4:46 am
by Lukz2cool
How's progress on the game going? Haven't seen any updates as of late, is one coming out soon?

Re: SCP The Breach[COOP]

Posted: Tue Sep 26, 2017 5:27 am
by MisuniKun
Did you cancel the project? After so much work? :sad:

Re: SCP The Breach[COOP]

Posted: Tue Sep 26, 2017 5:17 pm
by DogeDEV
MisuniKun wrote:Did you cancel the project? After so much work? :sad:
It's not cancelled.
Lukz2cool wrote:How's progress on the game going? Haven't seen any updates as of late, is one coming out soon?
I'm still learning network libraries for Unity, but I don't have too much time for programming due to school, but I'm still trying my best. :)
Just be patient.

Re: SCP The Breach[COOP]

Posted: Fri Sep 29, 2017 12:01 am
by Scootis Pootis
Hey man! Scootis again to check on the progress. I recently had a idea that i would like to share with you.
Maybe you could add other D-Class and you can determine if they are bad or good based off of their conversations?

Re: SCP The Breach[COOP]

Posted: Tue Oct 03, 2017 3:52 pm
by Kolopsel
Oh boi, im interested.
I have waited so long for a Multiplayer Mod in SCP : Containment Breach.
And now a whole new SCP Game is beeing developed with Multiplayer implemented.

Let me know if i can help you with something.
- Kolopsel

Re: SCP The Breach[COOP]

Posted: Sun Nov 12, 2017 1:09 pm
by Lukz2cool
Just checking up on what's happening. Hopefully progress on this skyrockets when Christmas holidays arrive! :D

Re: SCP The Breach[COOP]

Posted: Thu Dec 21, 2017 10:16 pm
by UberDarkness
Found one creepy SCP, in my opinion this 'chicken chimp' abomination (along with its containment cell) would be great in the game.

Great image of it here too (with info):
http://www.scp-wiki.net/scp-3199


This video (SCP: Confinement animated series by Lord Bung -- Really Good series, must watch series for any SCP fan!) Showcases a lot of scp's (behavior, etc.). The scp numbers and time stamps can be found in the video description for research in case any looked interesting to you. It also showcases SCP-3199's behavior perfectly! [The video here is a animated SCP: Confinement music special (with above info of course)]:

https://www.youtube.com/watch?v=l0Md9qwWQBI

Also, any update videos out yet? (Love to see some more!)

Re: SCP The Breach[COOP]

Posted: Thu Jan 04, 2018 2:03 am
by Yoshim
Is this mod available yet?