SCP The Breach[COOP]

Discussion of SCP-games other than Containment Breach and SCP-087-B
Brazz
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Re: SCP The Breach[COOP]

Postby Brazz » Thu Apr 12, 2018 1:26 am

Are you able to create a discord for this project?

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DogeDEV
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Re: SCP The Breach[COOP]

Postby DogeDEV » Thu Apr 12, 2018 7:21 pm

Brazz wrote:Are you able to create a discord for this project?

I will, but not yet.
Probably the discord server will be created when 0.04 comes out.

Brazz
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Re: SCP The Breach[COOP]

Postby Brazz » Mon Apr 16, 2018 11:57 pm

Alright sounds good. Extremely hyped for this game.

Gideon
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Re: SCP The Breach[COOP]

Postby Gideon » Mon May 21, 2018 1:48 am

Sounds really neat, any plans to release an alpha or something?

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DogeDEV
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Re: SCP The Breach[COOP]

Postby DogeDEV » Tue Jul 03, 2018 10:00 pm

Hello again.
3 month ago I’ve posted a little up-date about my project. It’s still not 0.04 though, but I have some new content.

Spoiler
Gasmask GUI.
Image

Aim.
Image

There is proof that multiplayer is here! But it needs re-work.
Image

Added settings option in menu(It's just Post Processing menu)
Image




And... there is new playermodel.
Image
Image

Most of things that I did are UNET stuff, weapon synchronization, position/rotation synchronization, pickup and dropping items, nicknames, lobby, etc.

But why I can't give you all 0.04 update now?
This branch is still unplayable, I wanted 0.04 version to be playable by users but... There is too many errors, glitches, lags and other crappy things. I still need more time to get animations for my playermodel, program new features for Health System, fix Stamina System, add full body awareness for player and re-work most of UNET scripts.

MikeTheScientist
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Re: SCP The Breach[COOP]

Postby MikeTheScientist » Thu Jul 05, 2018 3:08 am

well it looks pretty fine, just remember to keep updating the post so we dont think that you are dead
also i dont really care for a playable demo just release it when you think is ready <3

Lukz2cool
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Re: SCP The Breach[COOP]

Postby Lukz2cool » Mon Jul 09, 2018 2:37 pm

This is looking very nice indeed! Don't worry too much about trying to rush out a playable demo. I'm sure everyone here can agree that we have more than enough patience for ya to deliver something mind-blowing for the future of the scp community! :D

- Lukz

Deadlyfight03
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Re: SCP The Breach[COOP]

Postby Deadlyfight03 » Sun Jul 15, 2018 2:40 am

Can't u make so that the item Holding system is more like Scp SL like u actually holding the keycard in your hand instead of the icon on your crosshair? :idea:

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DogeDEV
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Re: SCP The Breach[COOP]

Postby DogeDEV » Sun Jul 15, 2018 9:47 pm

Deadlyfight03 wrote:Can't u make so that the item Holding system is more like Scp SL like u actually holding the keycard in your hand instead of the icon on your crosshair? :idea:

Ye.

I did some successful network re-work. :)


@Update:

Gasmask synchronization

:)

@Second update:


Lukz2cool
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Re: SCP The Breach[COOP]

Postby Lukz2cool » Fri Jul 20, 2018 6:49 am

Nice to see updates coming along nicely for the game! Cannot wait to play it :D
Also, this game can be played singleplayer, co-op, and multiplayer, that's the plan right? Should be nice to see how this plays out.


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