Mirocaine wrote:I'm surprised this Alien slave model here has over a dozen small textures that are supposed to be mapped to the model. I already tried loading up a texture & attaching it to the model with UV placement, it won't recognize it's place anymore...
It's because the UVs or Textures must be vertically flipped. Maybe even horizontally.
Mirocaine wrote:WELL! That was certainly kind of you.
I was actually going to do the whole thing for CL, but I ran out of time.
Mirocaine wrote:Sadly I can't do fragmo anymore until I get dual boot soon. I guess if there's the possibility of getting the model with it's original animations restored, better I not spend an hour in Blender trying to remap all these textures to an animationless* model again.
No need to even open blender, all can be done with Photoshop and fragMOTION.
Like I said before, I was going to do the thing but ran out of time. I did it. You'll have to change the frames, rest should work out of the box.
Code: Select all
FRAMES
idle3 - 0-31
walk1 - 32-65
grab - 66-131
jibber - 132-192
Download
And this is why I don't have time to do pony models.