Hello all. I thought I'd host this Skybox include for outdoorsy environments, and a quick tutorial on how to work it.
Instructions
Just place an "Include "Skybox.bb"" at the start of Main.bb.
Then when you want to render the skybox, run the function "sky_CreateSky("GFX\sky",Camera)" (you can use different skybox pictures).
Then add a "sky_UpdateSky()" function into the main loop.
But you guys can probably just look at the .bb and figure out the functions anyway
Download: https://dl.dropboxusercontent.com/u/17887537/Skybox.rar
Re: [DOWNLOAD] Skybox Include
#2HOLY SHIT! Man, you are good. Is this for the forest and the 2 endings, or just for S.A.G's? Either way, I experienced some massive brain trauma after it imploded.
Re: [DOWNLOAD] Skybox Include
#3Well, it was for my mod but I might use it for the 2 endings also. As for the forest, we'll see
Re: [DOWNLOAD] Skybox Include
#4A mod? What's it about? (Sorry if I'm annoying you)InnocentSam wrote:Well, it was for my mod but I might use it for the 2 endings also. As for the forest, we'll see
Re: [DOWNLOAD] Skybox Include
#5Cannot wait until I have my computer setup to try that! It looks beautiful from the screenshots.
You should make it compatible with the pocket dimension, you could add some creepy effects.
And does it support swapping pictures?
You should make it compatible with the pocket dimension, you could add some creepy effects.
And does it support swapping pictures?
Re: [DOWNLOAD] Skybox Include
#6Definitely. Seeing musty green stars and ghastly arm-shaped clouds could make those pits quite interesting.mrpeanut188 wrote:You should make it compatible with the pocket dimension, you could add some creepy effects.
Also, skyboxes in the exits could be neat, exiting Gate B to see a brilliant sunset could be an amazing moment.
It slep time bunner.
Re: [DOWNLOAD] Skybox Include
#7Yeah I agree.Omniary wrote: Also, skyboxes in the exits could be neat, exiting Gate B to see a brilliant sunset could be an amazing moment.
Now, InnocentSam, make a fully dynamic skybox.
Re: [DOWNLOAD] Skybox Include
#8Yep, Gate A is in pretty dire need of something better than a void. We also need views of distant jets and Ospreys flying about.mrpeanut188 wrote:Now, InnocentSam, make a fully dynamic skybox.
It slep time bunner.
Re: [DOWNLOAD] Skybox Include
#9It already has a semi-dynamic "skybox". It has 2 layers of clouds and a blue void.mrpeanut188 wrote:Yeah I agree.Omniary wrote: Also, skyboxes in the exits could be neat, exiting Gate B to see a brilliant sunset could be an amazing moment.
Now, InnocentSam, make a fully dynamic skybox.
I love the idea about the pocket dimension, although it's giving me ideas of making it weird and abstract like LSD: Dream Emulator or something.
Re: [DOWNLOAD] Skybox Include
#10You could also make a skybox for 860. Mirocaine, I and some other forumers deduced that the sky should be alien, stars and maybe a very close moon or other planet.InnocentSam wrote:It already has a semi-dynamic "skybox". It has 2 layers of clouds and a blue void.mrpeanut188 wrote:Yeah I agree.Omniary wrote: Also, skyboxes in the exits could be neat, exiting Gate B to see a brilliant sunset could be an amazing moment.
Now, InnocentSam, make a fully dynamic skybox.
I love the idea about the pocket dimension, although it's giving me ideas of making it weird and abstract like LSD: Dream Emulator or something.
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
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Atheros drivers SUCK!