Re: SCP - Containment is Magic Mod (V2.2.3)

#1811
Oh! That? Jeez, I knew it wasn't an .ogg yet! Rather, I wanted to keep it as a file playable in someone's browser. I was planning to convert it at a later time! Yeah, for some reason I just thought you meant it wouldn't play in the browser. Don't worry, I knew that I still had to convert the file. I just wanted to show you guys what it sounded like before I started tweaking with it (slowing it down, extending, etc.)
Here's my Google Drive: https://drive.google.com/?urp=http://ww ... zAzS3JiVnc

Well, it should be, anyway.

Re: SCP - Containment is Magic Mod (V2.2.3)

#1813
caxanga334 wrote:
Oh! That? Jeez, I knew it wasn't an .ogg yet! Rather, I wanted to keep it as a file playable in someone's browser.
Ogg files are playable in browsers (Chrome and Firefox)
Huh. I didn't know that. Sorry, all! I'm using Microsoft Edge, which can't play .ogg's I'm pretty sure. (if it can, I'm just a dumbass) :3
Here's my Google Drive: https://drive.google.com/?urp=http://ww ... zAzS3JiVnc

Well, it should be, anyway.

Re: SCP - Containment is Magic Mod (V2.2.3)

#1815
Well, it doesn't work, there is no browser preview and all you need to do is create a wav, mp3, ogg, whatever file type you desire which should later be converted to a ogg file for use in the game, and see if it works on a sound program and in game, which it doesn't for me... Also if you are about bitrate I think SCPCB has some issues with it and prefers 128kbps ogg vorbis.
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Image

Re: SCP - Containment is Magic Mod (V2.2.3)

#1818
Still having a rough time believing that this is still a thing. BOH stopped updating, but I suppose they were part-implemented into the game. Keep up the good work.
𝙱𝚕𝚒𝚝𝚣𝟹𝙳 𝙴𝚛𝚛𝚘𝚛(!): 𝙿𝚛𝚎𝚜𝚜𝚒𝚗𝚐 𝚝𝚑𝚎 𝚋𝚞𝚝𝚝𝚘𝚗 𝚛𝚊𝚙𝚒𝚍𝚕𝚢 𝚒𝚜𝚗'𝚝 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚝𝚑𝚎 𝚎𝚕𝚎𝚟𝚊𝚝𝚘𝚛 𝚖𝚘𝚟𝚎 𝚏𝚊𝚜𝚝𝚎𝚛.