Alright, I'll try it out asapmrpeanut188 wrote:You need to use the function Animate2().IKnowRight wrote:Can someone quickly right up some good that will make scp-173 play a 5 frame, 1fps animation named "Animation" Constantly? I need it to advance in a mod i'm working on.
Function Animate2(ent%, curr#, start%, quit%, speed#, loop=True)
Animate2(Curr173\Collider, AnimTime(Curr173\Collider), start%, quit%, 0.03, true)
Replace the start% with the starting frame, and quit% with the end frame. You can find the frame #s in fragMOTION.
Now, to make him play the animation, just make that code play every second, so somewhere within the Main Loop contained in Main.bb
Hope I helped.
Re: [HELP!] Code for animating
#11Also Known as Combine
http://scpcbgame.com/forum/viewtopic.php?f=8&t=3154
Creator of the glorious Omega Shitheads
http://scpcbgame.com/forum/viewtopic.php?f=8&t=3154
Creator of the glorious Omega Shitheads