Interesting except that I don't do voiceovers.
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1182I was thinking about what CL posted. All I could think of, is an event where you get the SNAV and the Radio, and the SCP walks up on you and yells "WHY THE HELL DO YOU HAVE THOSE?!?!" In a high pitched voice. I could do it, if it's alright XD
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1183I was thinking it's a safe room, contains the SCP and it talks to you. Makes comments about the player's silence, etc. It is after all, a sea slug, and not exactly Keter...SyphenTV wrote:I was thinking about what CL posted. All I could think of, is an event where you get the SNAV and the Radio, and the SCP walks up on you and yells "WHY THE HELL DO YOU HAVE THOSE?!?!" In a high pitched voice. I could do it, if it's alright XD
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1184I was planning actually that you could pick him up and carry him around with you. He would probably be helpful in that he gives out "warnings". Also, one of the ending could be changed so that researchers remark on Lord Blackwood's positive or negative comments regarding you.InnocentSam wrote:I was thinking it's a safe room, contains the SCP and it talks to you. Makes comments about the player's silence, etc. It is after all, a sea slug, and not exactly Keter...SyphenTV wrote:I was thinking about what CL posted. All I could think of, is an event where you get the SNAV and the Radio, and the SCP walks up on you and yells "WHY THE HELL DO YOU HAVE THOSE?!?!" In a high pitched voice. I could do it, if it's alright XD
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1185In the newest version of box of horrors, if i open a door or click any buttons on the main menu, it plays a random soundclip. is this supposed to happen?
Notable examples being The sound of a door opening, crackling, and a the noise that plays when the first loading screen (when you start the game ) ends
Notable examples being The sound of a door opening, crackling, and a the noise that plays when the first loading screen (when you start the game ) ends
Tesseron
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1186You are all April fools.
Last edited by InnocentSam on Thu Apr 02, 2015 11:50 am, edited 1 time in total.
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1187You should remove some of the SCP's because the new update for containment breach is taking ideas for this mod, so you should add different SCP's.
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1188Endersclicer12 wrote:You should remove some of the SCP's because the new update for containment breach is taking ideas for this mod, so you should add different SCP's.
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1189Can you provide download links for older versions if you have them?
I think I am the only one who hates SCP-CIM (The mod) and Scp Forums breach
Re: [1.0.6] Box of Horrors - A Compilation Mod v0.8.0b
#1190I don't have them immediately; I'd have to look for them. There's probably some mirrored versions on mine/juanjpros Mediafire accounts.penpen110 wrote:Can you provide download links for older versions if you have them?
Here's a few, sorry I can't do better on short notice: http://boh.slynch.ovh/
EDIT: Here's a few more, going back to 0.5.3.