juanjpro wrote:UnknownGlaze wrote:I changed the model of the guards to "Polis" officers. However, when I start up a new game, it MAV's at 5%. My guess is that either bitmap images aren't for use as an npc texture, or the body.jpg and MTFbody.jpg act like 106_diffuse.png (where the model is automatically assigned the texture, unable to be changed).
The game does some stuff that only works on the normal MTF model, source code changes are needed.
Thank you for the info. So I'm certainly going to need coders. Anyone who can code (and has the time), help would be greatly appreciated! This MTF model will be the first thing to code.
Actually, juanjpro, if you have the time, do you think you could help with the coding? .3.