Re: Five Nights at Freddys MOD [v5.1]

#73
slender1200 wrote:Images: [OLD VERSIONS]
Spoiler
Image
Image
Videos:
Spoiler
[youtube]ix5GyWJcf1U[/youtube]
[youtube]dUdf2f6BbUM[/youtube]
[youtube]8kATfcxNHIU[/youtube]
[youtube]xbPOJLsgegU[/youtube]
[youtube]fNRACUe8-8A[/youtube]
This has been my first mod that I have made so I hope you like it. I have been working on it sense a while now but I just couldn't help but to release it to the public.
This mod wont add NEW Scps. Just a simple Sound and Texture mod (And a few rooms).

Green = Done
Orange = Almost
RED = Not Done At All

173 = Freddy
106 = BONNIE
096 = Purple Man
513 = Toy Bonnie
1048 = Small Golden Freddy
035 = Golden Freddy
860 Beast = Mangle (Looks really bad but ill go with it)
049 = Chica
049-2 = EndoSkeleton
939 = (A Troll Surprise)
066 = Nothing
372 = Child Soul
079 = The Puppet
Scientist/Class-D = Security
Ducks = Shadow Animatronics
682 = [REDACTED]

VERSION 1.0
-First Release

VERSION 1.1
-Fixed Some Of My Textures

VERSION 2.0
-New Freddy
-New Bonnie
-New Radio Music
-New SCP-012 Music
-New SFX
-New GFX
-New Screens (Still Work In Progress)
-Added Icons for the Gas Mask and the Radioactive Suit
-Gate A and Gate B are at NIGHT!!!

VERSION 2.1
-New Muzzle Flash
-Updated Documents That Were Just Images

VERSION 2.2
-New Radio Station
-Pocket Dimension Is Now The Death MiniGames (This might make me have 106 be the purple man)
-New 008 Overlay
-Changed 1 Document
-Fixed A Bug With My Muzzle Flash

VERSION 3.0
-3 New Rooms (Nothing Special)
-Added The SaveThem Mini-Game (SCP-087-B Mod)
-Some New SFX
-1 New Texture
-The Old Gunshot Sound Is BACK
-All GATE A Endings Have Been Changed
-New Loading Screens

VERSION 3.1
-New Wall And Floor Textures (More Like FNAF2)
-New Intro Document
-New Breathing SFX

VERSION 3.2
-New Wall Textures #2 (Slender Sanatorium)
-All GATE B Endings Have Been Changed
-096 Is Now The Purple Man
-682 Is Now [REDACTED]

VERSION 4.0
-New Camera Overlay
-New Launch Screen
-New Wood Texture
-New Janitor
-1 New Room (Made By: PXLSHN)
-New Conversation (Intro)
-New 173 Halloween Texture
-420 YEA SMOKE 24/7 U WOT M8 360!!!
-New MTF Texture
-New Elevator Death

VERSION 5.0
-New 173 Model (Thanks to SCP-CIM & I6NIS) (Must leave Bump Map off)
-New Guard
-Improved 970 Corpse
-Toy Freddy Makes a Cameo
-3 New Scare Sounds
-Removed The "Broken Closet"
-Endoskeleton Speed And Size Increased
-Halloween Freddy Is Shadow Freddy
-New Bonnie Scare In PD
-Small 066 Change
-Button Sound
-New Office Wall
-A Rules Text Document In The Game Folders
-room2toilets Spawn More Often

VERSION 5.1
-New Sounds (SCP-CIM)
-New SCP Signs
-BREACH ANNOUNCEMENT!!!
-New Intro Intercom for 173/Freddy
-012 Changes
-New Font
-SCP Radio Is Freddys Mic (WIP)
-New MTF and MTF Intercom (a.k.a The Guardians)

And that is all for now
(If Pic Isn't Working Just Copy And Paste The Link)

(P.S Balloon Boy is NOT in the mod but there are some "hints" to him here and there)

Download:
https://www.mediafire.com/?fkisc68kukuu6gd
Aint Such A Bad Idea

Re: Five Nights at Freddys MOD [v6.1]

#75
I'm willing to give some of my google drive space to use as a mirror.
I'm working on an FNAF SCP mod as well.

Link:https://drive.google.com/folderview?id= ... sp=sharing

is that ok?? If it is, please PM your e-mail address so i can give you editing access to the folder.


I'm uploaded my current version. (21.02.2015)

Note: I have fixed 049's size and walking animations.
Image
You are more than welcome to use anything from it.

I used your Five Nights at Freddys MOD [v4.0] as a base to get me started. I hope that was ok..
Last edited by SCP-CIM on Sat Feb 21, 2015 4:20 pm, edited 1 time in total.
https://gamejolt.com/games/scp-containm ... agic/74051

Re: Five Nights at Freddys MOD [v6.1]

#76
SCP-CIM wrote:I'm willing to give some of my google drive space to use as a mirror.
I'm working on an FNAF SCP mod as well.

Link:https://drive.google.com/folderview?id= ... sp=sharing

is that ok?? If it is, please PM your e-mail address so i can give you editing access to the folder.


I'm uploaded my current version. (21.02.2015)

Note: I have fixed 049's size and walking animations.

You are more than welcome to use anything from it.

I used your Five Nights at Freddys MOD [v4.0] as a base to get me started. I hope that was ok..
I feel like this is not ok. Because there is already another person making a FNaF mod. Its just to many for there to be 3 of them...
Don't worry about your son, he will be sent to the deep dark depths in no time.

Re: Five Nights at Freddys MOD [v6.1]

#77
slender1200 wrote:
SCP-CIM wrote:I'm willing to give some of my google drive space to use as a mirror.
I'm working on an FNAF SCP mod as well.

Link:https://drive.google.com/folderview?id= ... sp=sharing

is that ok?? If it is, please PM your e-mail address so i can give you editing access to the folder.


I'm uploaded my current version. (21.02.2015)

Note: I have fixed 049's size and walking animations.

You are more than welcome to use anything from it.

I used your Five Nights at Freddys MOD [v4.0] as a base to get me started. I hope that was ok..
I feel like this is not ok. Because there is already another person making a FNaF mod. Its just to many for there to be 3 of them...
The second person has made no progress on his mod. I've checked... I think that one is dead...

RE:049

What do you think of 049 fix?
https://gamejolt.com/games/scp-containm ... agic/74051

Re: Five Nights at Freddys MOD [v6.1]

#80
SCP-CIM wrote:ok.

Are you going to take up my offer of google drive space??

You can download my version for the 049 fix if you want.
I don't know what you mean by that. I have never used that "Google Drive" stuff. Unless I am just an idiot.
Don't worry about your son, he will be sent to the deep dark depths in no time.