1: How the heck is blood THAT FAR AWAY from the guard, and at a TILTED ANGLE? xDVane Brain wrote:Really? But.. these rooms are useless... although triple corridor can be a little confusing.
In one of them may spawned dead guard.Spoiler
2: I always wanted to ask (for 1.3.3, or 1.3.4, dunno cuz I have only been played NTF mod for the times being,) is the dead guard a STATE, NPC, or PROP?
I always wanna spawn a dead guard and not a living one in an area cuz then it makes more sense!
Also I know the blood's a decal, so dead guards will be complicated in a normal playthrough.
To the mod creator:
Make the player and MTF react to a dead person (Guard, MTF, Scientist, Zombie[?], C.I.[?]) or a dead SCP? (Zombie also but they are basically rabid humans with giant wounds in their bodies[?], whatever other SCP can die in the game)
And yet another thing, there's rooms in the 1.3.3. map creator with events that are the same as their room name. (Example: room4 event: "room4" but nothing happens for me, or this gateway room, nothing happens.) Please explain.