Re: [1.3.X] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

#1122
Vane Brain wrote:
Blue Prefect wrote:
Vane Brain wrote:There was no news for a while.. I should change that :wink:
[youtube]WR7uzrdb4bw[/youtube]
Was that a new scp in the doorway that you passed before you went up the elevator or is it one that is already in the game. I don't have the mod so I was wondering?
That is a new place for SCP-008
So you probably have to evade zombies I guess, due to the wood bars blocking some ways.
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them

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Re: [1.3.X] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

#1126
AveryLP wrote:
Vane Brain wrote:There was no news for a while.. I should change that :wink:
[youtube]WR7uzrdb4bw[/youtube]
Holy shit, that looks awesome.
Kinda bummed though that 409 will get replaced, but trailers like these make me hyped!
I typed this a while ago but i think my surface shut down when posting and didnt notice until today... This is what i said
I concur Avery. Except about 409 being replaced.
This is the updated version
I concur Avery. Except about 409 being replaced because there are i believe there are 1 or 2 mods with 409 that are waiting for 1.3.4 to update. Can't wait for NTF 0.2.0 and SCP 1.3.4 though Vane Brain and PXLSHN (I didnt forget the other creator/leader :D )
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