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Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Fri Dec 29, 2017 6:10 pm
by PXLSHN
VolV2 wrote:How's the progress going?
Pretty good so far, still a lot of stuff that needs to be done though.

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Fri Dec 29, 2017 6:21 pm
by ADMAndrew
VolV2 wrote:How's the progress going?
ENDSHN and the development team do everything possible to speed up the development, you should not rush constantly, you do not want to make the mistake of version 1.0, the mod is already at a very advanced stage of development. As shown in the Moddb page, the mod will bring innovations as well as fixes of past errors and new things not previously seen in SCP: CB, according to the development it is indeterminate to say an exact date when the mod comes out until it is publicly announced. It's a matter of waiting and giving ENDSHN and Vane Brain their time to announce it.
My comment: coff.. coff.. I hope it is soon

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Tue Mar 20, 2018 12:48 am
by ADMAndrew
Image
D-9341 CONFIRMED?!?! :shock: :shock:

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Wed Mar 21, 2018 10:32 am
by PXLSHN
ADMAndrew wrote:
Image
D-9341 CONFIRMED?!?! :shock: :shock:
You will see :wink:

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Sat Apr 07, 2018 5:02 am
by Brad Hawk
Hi! I tried to download this Mod but i got this:

The following DLLs were not found in the game directory:

Fastext.dll
fasttext.dll
winfix.dll

Ive already tried redownloading the 9 tailed fox mod but it didnt fix the problem. Anyone got a fix?

:173: <--- sares me...

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Sat Apr 07, 2018 3:44 pm
by PXLSHN
Brad Hawk wrote:Hi! I tried to download this Mod but i got this:

The following DLLs were not found in the game directory:

Fastext.dll
fasttext.dll
winfix.dll

Ive already tried redownloading the 9 tailed fox mod but it didnt fix the problem. Anyone got a fix?

:173: <--- sares me...
Well, you need to install SCP:CB version 1.2.4 before installing ntf mod 0.1.0/0.1.1.

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Sat Apr 14, 2018 4:30 am
by Brad Hawk
Hi! So i did what you said and it worked thanks! But, I cant seem to turn my body to the right 360. I can turn all the way around going left but not right. Is this a strange glitch or intentional?

Edit~ Now whenever i try to start the game i have memory access violation. Ive already tried the 4 GB patch which fixed my main SCP CB but it didnt help with MTF mod.

:173: <---------- The ultimate jumpscare.

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Sat Apr 14, 2018 6:01 pm
by PXLSHN
Brad Hawk wrote:Hi! So i did what you said and it worked thanks! But, I cant seem to turn my body to the right 360. I can turn all the way around going left but not right. Is this a strange glitch or intentional?

Edit~ Now whenever i try to start the game i have memory access violation. Ive already tried the 4 GB patch which fixed my main SCP CB but it didnt help with MTF mod.

:173: <---------- The ultimate jumpscare.
Well, the newest version is pretty buggy, so that's probably why the controls of the mouse are kinda stuck and won't work properly.
Did you tried to disable the startup video? That migth actually help (a list of how to fix certain issues is found on the very first post if this topic).

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Sat Jul 14, 2018 7:43 pm
by Zen_
3D Mesh/GFX/items/battery.x has not been found!

I already used a crop from google drive but it still shows up.

Please Help.

Re: [1.2.4] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Posted: Mon Jul 16, 2018 3:43 pm
by PXLSHN
Zen_ wrote:3D Mesh/GFX/items/battery.x has not been found!

I already used a crop from google drive but it still shows up.

Please Help.
Did you just installed the patch (0.1.1 version)?
Because you also need the 0.1.0 version in order to play this mod.
And you also need SCP:CB 1.2.4 as well.