Re: How to convert this models texture?

#2
You can't assign more than one material/texture/UV map to an entity (a 3D mesh) unless you want to try to use entity multitexturing to that effect (usually limited to two textures per face, depends on graphics card).

You can either put all the textures in one large texture or split the main model into submeshes and load/texture/place them independently.

Source: http://www.blitzmax.com/Community/posts.php?topic=99079
SCP-079, SCP-294 & other models / SCP:CB Inventory Mod
I confirm you can win SCP:CB on Keter using only a keycard.