Re: Blitz3D : where and how ?

#6
Alphive wrote:Ok thank you i got it :D

And to build and modify the objects etc ... ? i must use 3dmax thing like that ?
Any modelling program that can export to .OBJ will do, but then you need to use FragMOTION to convert to .B3D format. I'm sure there's a plugin for 3DSMax or Blender that exports to B3D. Hell, there's probably even a plugin for Unity that exports to B3D format.
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