Page 2 of 2

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 8:27 pm
by Mr. Guy
Hisamera wrote:
juanjpro wrote:If I'm not mistaken, the source code includes a file called "winfix.decls". Put that in your userlibs folder.

Or you can just remove CompatData from Main.bb since it's causing more issues than it's supposed to fix.
Yeah on Windows 10 it's making game just unplayble. The whole screen is flashing, objects are disapearing, player is falling through floor, a lot of MAVs, and i am getting like 20FPS when it should have RAISED FPS on Windows 8 up.
Do you know how to fix the error message I posted?

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 8:44 pm
by Nehpys
Hisamera wrote: Yeah on Windows 10 it's making game just unplayble. The whole screen is flashing, objects are disapearing, player is falling through floor, a lot of MAVs, and i am getting like 20FPS when it should have RAISED FPS on Windows 8 up.
I really doubt that objects disappearing, and MAV's are exclusive to Windows 8 and 8.1 (and 10).

The only largely reported MAV was for SCP-079's room, which Regalis said was an error in SCP-079's chamber.

And the last part isn't really true. You're getting bad FPS because of your computer (and how the game is optimized). I get around 70 FPS when SCP-966 isn't spawned. I'll say it again, it's most likely your computer.

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 8:45 pm
by Hisamera
Mr. Guy wrote:Do you know how to fix the error message I posted?
:D too late pal, already did it :P

Or if it didn't worked then :'( what can i do? I don't know everything.
SyphenTV wrote: And the last part isn't really true. You're getting bad FPS because of your computer (and how the game is optimized). I get around 70 FPS when SCP-966 isn't spawned. I'll say it again, it's most likely your computer.
This is off topic but who cares. I don't get Bad FPS because of my computer neither by how the game is optimized. I Cut out Compdata part and now i get stable 60 (i don't know how many, by stable i mean it doesn't lags), and its not giving me MAVs and screen stoped flashing, so if you don't have Windows 10 then really i please, don't comment on something that you really do not know all the information.

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 9:07 pm
by Mr. Guy
Hisamera wrote:
Mr. Guy wrote:Do you know how to fix the error message I posted?
:D too late pal, already did it :P

Or if it didn't worked then :'( what can i do? I don't know everything.
SyphenTV wrote: And the last part isn't really true. You're getting bad FPS because of your computer (and how the game is optimized). I get around 70 FPS when SCP-966 isn't spawned. I'll say it again, it's most likely your computer.
This is off topic but who cares. I don't get Bad FPS because of my computer neither by how the game is optimized. I Cut out Compdata part and now i get stable 60 (i don't know how many, by stable i mean it doesn't lags), and its not giving me MAVs and screen stoped flashing, so if you don't have Windows 10 then really i please, don't comment on something that you really do not know all the information.
I didn't download it again. When I was trying to fix my problems with compiling, I accidently edited the fastext.dll. It is fixed now. I am now able to modify the game. Thanks to all of you that helped me. One more question, Do I need to compile other .bb files of the game or not?

Re: Compiling Source Code

Posted: Tue Sep 15, 2015 9:36 pm
by Nehpys
Hisamera wrote:
SyphenTV wrote: And the last part isn't really true. You're getting bad FPS because of your computer (and how the game is optimized). I get around 70 FPS when SCP-966 isn't spawned. I'll say it again, it's most likely your computer.
This is off topic but who cares. I don't get Bad FPS because of my computer neither by how the game is optimized. I Cut out Compdata part and now i get stable 60 (i don't know how many, by stable i mean it doesn't lags), and its not giving me MAVs and screen stoped flashing, so if you don't have Windows 10 then really i please, don't comment on something that you really do not know all the information.

Thank you for making as much sense in the first part as possible.

So you were getting bad FPS not because of your computer, and not because of the game?

And all you had to say was "I deleted CompData, it helped. Thanks anyway." You didn't need to write all of that.

Re: Compiling Source Code

Posted: Wed Sep 16, 2015 11:36 am
by InnocentSam
SyphenTV wrote:And all you had to say was "I deleted CompData, it helped. Thanks anyway." You didn't need to write all of that.
Since when has 2 lines of text been "all of that"...?
Mr. Guy wrote:One more question, Do I need to compile other .bb files of the game or not?

When you compile Main.bb, it compiles all included .bb files as well to make the EXE.

Re: Compiling Source Code

Posted: Wed Sep 16, 2015 4:54 pm
by Hisamera
I deleted CompData, it helped. Thanks anyway. Now shhh this topic is not about my problems with the game.