- Removed the ability of companions to move (because it lets the other D-Class-based NPCs move too). - Added an HEV suit (similar to the vest). - C-492 (SCP-173) changed to BMR-500 Robot. - Added the Tau Cannon (as an item and output from SCP-914 for SCP-1499). - Added the crowbar and Beretta pistol (as items). - New achievements. - New loading screens. - New documents. - Added the player's badge. - New icons of walking/sprinting and crouching. - Added the weapon supply. - Added the Kingpin (SCP-457) and his containment chamber. - Added the vent room and a new event in it. - MTF now can kill SCP-008-1 (Zombie Soldier). - Returned "halloween" command. - Removed the cell guard and Gate B guard that killed the player. - Added an easter egg companion. - Added 9 new companion characters: Gordon Freeman, Gina Cross, Barney Calhoun, Adrian Shephard, Cooper, Walter, G-Man and Zombie. - New model of Combine Metrocop (now he finally has a pistol). - Added new zombie in SCP-008's chamber.
1. HEV Suit: 1:1 - Vest, Coarse/Rough - HEV Battery, Fine - HEV with helmet (similar to SCP-008 hazmat suit), Very Fine - Upgraded HEV with helmet (with infinite stamina); 2. Vest: 1:1 - HEV Suit, Coarse/Rough - HEV Battery; 3. Gas Mask: 1:1 - HECU Gas Mask; 4. HECU Gas Mask: 1:1 - Gas Mask, Fine/Very Fine - Upgraded HECU Gas Mask (similar to red night vision goggles, with infinite stamina); 5. Antidote Bottle (SCP-500): 1:1 - HEV Battery, Fine - Rad Bottle (SCP-420-J), Very Fine - Adrenaline Bottle 6. Tau Cannon/Displacer Gun (SCP-1499): Coarse/Rough - U-235 7. Beretta M9 Pistol: Coarse/Rough - Ammo for the pistol
- Added SCP-409 and its chamber. - Added binoculars (you can find this item in SCP-457's chamber). - Added new variation of SCP-049-2 - zombie scientist (he can be found in SCP-049's chamber instead of second zombie guard). - Removed "room2vent" room due to bug. - Added more new items' outputs for SCP-914:
HEV Suit / Vest: Rough - Electronical components;Antidote Bottle (SCP-500) / Rad Bottle (SCP-420-J): 1:1 - SyringeVery Fine Syringe (you know, the original one was illogical): Rough - nothing, Coarse - First-Aid Kit, 1:1 - Blue First-Aid Kit, Fine/Very Fine - Strange Bottle (instead of SCP-008-1)
Re: [1.3.7] Half-Life Resonance Cascade v6.6 - STILL ALIVE!
Posted: Wed Jun 27, 2018 1:35 pm
As you know, guys, on April 26th, our mod has celebrated its first jubilee - 5 years! On April 26th, 2013 CLgaming released the first public version of this mod - 1.0.
Now, there's the hugest update of our mod since v6.4. Here's the changelog:
- Meet the new enemies - Black Ops Assassins (AI based on MTF Eta-10 from Ultimate Edition). - Added SCP-009's chamber (as an acid waste room). - Optimised the textures of all NPCs, some items and AH-64. - Removed companion bots. - Fixed the scale of Kingpin, Pit Drone and Otis. - New models of briefcase (SCP-513), Gargantua, Controller and Sentry Turret. - New loading screen. - Two new achievements. - MTF (HECU and Black Ops) are able to close SCP-173's chamber after "re-containing" the robot. - Decreased the speed of Gargantua and Alien Grunt. - Added "camera shaking" when Gargantua walks. - Re-made some NPC voices (both in vanilla and russifier).