[1.3.9] Project Resurrection - A Revival and Add-on Mod (Version 0.4.0 W.I.P ; The End?)

A place to show off your mods and discuss modding SCPCB.
IGORJOLT
Dr. Bright's Assistant
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Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby IGORJOLT » Wed Dec 20, 2017 5:02 pm

Hey please help i cant seem to find scp 006 does anybody know where its like (what contaimment and does it have a special place or something)

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DL_Baryonyx
Guard
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Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby DL_Baryonyx » Wed Dec 20, 2017 5:23 pm

IGORJOLT wrote:Hey please help i cant seem to find scp 006 does anybody know where its like (what contaimment and does it have a special place or something)

Heavy containment zone

IGORJOLT
Dr. Bright's Assistant
Posts: 19
Joined: Sun May 21, 2017 3:08 pm

Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby IGORJOLT » Wed Dec 20, 2017 5:36 pm

Thanks do you have any advice how to get there ord o i have to keep loooking alone

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DL_Baryonyx
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Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby DL_Baryonyx » Wed Dec 20, 2017 6:06 pm

IGORJOLT wrote:Thanks do you have any advice how to get there ord o i have to keep loooking alone

The room placements are random so nobody can help besides being lucky

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ADMAndrew
Technician
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Location: Peru

Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby ADMAndrew » Wed Dec 20, 2017 8:03 pm

Excuse me, just open the 3d menu and nothing else I do? :'(
Spoiler
Image
GLaDOS: "Good-bye, my only friend."
Me: (gasp) :O
GLaDOS: "Oh, did you think I meant you?"
Me: ... :REDACTED: . T_T
... GLaDOS x SCP-079 :079_2:
Image

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PootWizard
Technician
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Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby PootWizard » Wed Dec 20, 2017 8:55 pm

Yaaasss! 3.0 Danke mate...

a̶l̶s̶o̶ ̶i̶m̶ ̶s̶u̶r̶p̶r̶i̶s̶e̶d̶ ̶t̶h̶a̶t̶ ̶3̶.̶0̶ ̶r̶e̶l̶e̶a̶s̶e̶d̶ ̶o̶n̶ ̶m̶y̶ ̶b̶d̶a̶y̶.̶.̶.̶ ̶B̶e̶s̶t̶ ̶g̶i̶f̶t̶ ̶e̶v̶a̶h̶?̶
That Poot Burd c:

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diszxchat
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Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby diszxchat » Thu Dec 21, 2017 7:39 am

ADMAndrew wrote:Excuse me, just open the 3d menu and nothing else I do? :'(
Spoiler
Image


What version are you using? It should be V.1.3.7. Not V.1.3.8 or higher.

If that's not the problem, try restarting the game. Simply close off the game and play it again.

IGORJOLT
Dr. Bright's Assistant
Posts: 19
Joined: Sun May 21, 2017 3:08 pm

Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby IGORJOLT » Thu Dec 21, 2017 7:09 pm

hey i was wondering before you start making 4.0 update can you please consider making a room for scp 001 because it says that no official contaiment procedure exists so you can make whatever you want because for me its a shame that such a cool scp is not a thing that is the part of the game but rather find IN cheat codes A.K.A. CONSOLE(it is just a sugesstion i know that you are probably very busy and have other plans)

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DL_Baryonyx
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Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby DL_Baryonyx » Thu Dec 21, 2017 10:28 pm

IGORJOLT wrote:hey i was wondering before you start making 4.0 update can you please consider making a room for scp 001 because it says that no official contaiment procedure exists so you can make whatever you want because for me its a shame that such a cool scp is not a thing that is the part of the game but rather find IN cheat codes A.K.A. CONSOLE(it is just a sugesstion i know that you are probably very busy and have other plans)

001, 1079 and 080 will have chambers in the future

Nero
Class-D
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Re: [1.3.7] "Project Resurrection" Mod (V.3.0 RELEASED TO THE PUBLIC!)

Postby Nero » Sat Dec 23, 2017 6:37 pm

Why after loading the 3d menu does not show the texts? Someone can help me ?


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