When I try to open the game it will go to the loading screen when I try to launch it and then crash. And it's claiming the following:
Image GFX\menu\achievements\.jpg missing.
What the heck does that mean? There is no jpg like that. Folders yeah, but no specific jpg with that name.
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#52You didn't either replace the achievementstrings or download 1.3.1Blue Mist 860 wrote:When I try to open the game it will go to the loading screen when I try to launch it and then crash. And it's claiming the following:
Image GFX\menu\achievements\.jpg missing.
What the heck does that mean? There is no jpg like that. Folders yeah, but no specific jpg with that name.
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#53I do have 1.3.1 and I have this mod in it's folder.
Which achievement strings am I suppose to replace? Because there's the achievement string for 1.3.1, and there's the achievement strings for this mod in it's Boh folder.
Am I suppose to replace the 1.3.1 achievements with the ones from this mod?
Which achievement strings am I suppose to replace? Because there's the achievement string for 1.3.1, and there's the achievement strings for this mod in it's Boh folder.
Am I suppose to replace the 1.3.1 achievements with the ones from this mod?
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#54Blue Mist 860 wrote:I do have 1.3.1 and I have this mod in it's folder.
Which achievement strings am I suppose to replace? Because there's the achievement string for 1.3.1, and there's the achievement strings for this mod in it's Boh folder.
Am I suppose to replace the 1.3.1 achievements with the ones from this mod?
Just replaced everything. It won't break the mod.
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#55What exactly do you mean by "replace everything"? Everything in the 1.3.1 folders? Or do you mean to re download it again or what?
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#56When you drag the mod files into the main folder and it asks you to merge, say "Yes" to everything.Blue Mist 860 wrote:What exactly do you mean by "replace everything"? Everything in the 1.3.1 folders? Or do you mean to re download it again or what?
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#57Thanks. It's working now.
It worked for this mod now. I should try to see if I can get the other ones to work for me now by trying that.
Thanks again.
I'm going to have to keep that in mind next time I use mods like this. Maybe that's the reason I couldn't get them to work unless they were the main game itself. The main game always works for me. But when I try these other mods, like this one, BoH, Nine tailed fox, etc., they never wanted to work for me.AgentParadox wrote: When you drag the mod files into the main folder and it asks you to merge, say "Yes" to everything.
It worked for this mod now. I should try to see if I can get the other ones to work for me now by trying that.
Thanks again.
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#58Hey is their any news on the development of the mod ?
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#59do you think you will add SCP-198 and SCP-457 from the ntf mod ?
Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#60I don't think that adding NTF mod SCP's is needed, since that mod isn't inactive.DL_Baryonyx wrote:do you think you will add SCP-198 and SCP-457 from the ntf mod ?
Playing SCP : Containment Breach since v0.6.5.
My favorite SCP's: Pretty much all of them
My favorite SCP's: Pretty much all of them